From 443b77e47a7ef3a137e39c64abb277229a665d03 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Tue, 8 Dec 2015 15:56:17 -0500 Subject: Sword can now kill the first entity --- doc/html/world_8h.html | 274 ------------------------------------------------- 1 file changed, 274 deletions(-) delete mode 100644 doc/html/world_8h.html (limited to 'doc/html/world_8h.html') diff --git a/doc/html/world_8h.html b/doc/html/world_8h.html deleted file mode 100644 index ee9ca76..0000000 --- a/doc/html/world_8h.html +++ /dev/null @@ -1,274 +0,0 @@ - - - - - - -gamedev: include/world.h File Reference - - - - - - - - - - -
-
- - - - - - -
-
gamedev -
-
-
- - - - - - -
-
- - -
- -
- - -
-
- -
-
world.h File Reference
-
-
- -

The world system. -More...

-
#include <common.h>
-#include <entities.h>
-
-

Go to the source code of this file.

- - - - - - - - - - -

-Classes

struct  line_t
 
class  World
 
class  IndoorWorld
 
class  Arena
 
- - - - - -

-Macros

-#define GEN_INC   10
 
-#define DAY_CYCLE   3000
 
- - - - - -

-Enumerations

enum  WORLD_BG_TYPE { BG_FOREST, -BG_WOODHOUSE - }
 
enum  WEATHER { SUNNY = 0, -DARK, -RAIN - }
 
- - - - - -

-Functions

-struct line_t __attribute__ ((packed))
 
-float worldGetYBase (World *w)
 
- - - - - - - - - - - - - -

-Variables

float y
 
bool gs
 
float gh [2]
 
unsigned char color
 
-class World __attribute__
 
-int worldShade
 
-

Detailed Description

-

The world system.

-

This file contains the classes and variables necessary to create an in-game world.

-

Enumeration Type Documentation

- -
-
- - - - -
enum WEATHER
-
-

The weather type enum. This enum contains every type of weather currently implemented in the game. Weather is set by the world somewhere.

- - - - -
Enumerator
SUNNY  -

Sunny/daytime

-
DARK  -

Nighttime

-
RAIN  -

Rain (not implemented :) )

-
- -
-
- -
-
- - - - -
enum WORLD_BG_TYPE
-
-

The background type enum. This enum contains all different possibilities for world backgrounds; used in World::setBackground() to select the appropriate images.

- - - -
Enumerator
BG_FOREST  -

A forest theme.

-
BG_WOODHOUSE  -

An indoor wooden house theme.

-
- -
-
-

Variable Documentation

- -
-
- - - - -
unsigned char color
-
-

Lightness of dirt (brown)

- -
-
- -
-
- - - - -
float gh[2]
-
-

Height of glass (2 blades per line)

- -
-
- -
-
- - - - -
bool gs
-
-

Show grass

- -
-
- -
-
- - - - -
float y
-
-

Height of this vertical line

- -
-
-
- - - - -- cgit v1.2.3