From ac52ecab5df8382b51d48a9431f672bfc502a400 Mon Sep 17 00:00:00 2001
From: Clyne Sullivan <tullivan99@gmail.com>
Date: Thu, 12 Nov 2015 08:28:27 -0500
Subject: world physic fixes

---
 include/world.h | 6 +-----
 1 file changed, 1 insertion(+), 5 deletions(-)

(limited to 'include/world.h')

diff --git a/include/world.h b/include/world.h
index 48ca47b..cb40ef6 100644
--- a/include/world.h
+++ b/include/world.h
@@ -36,10 +36,6 @@ protected:
 	 
 	struct line_t *line;
 	
-	/*
-	 *	Keeps a dynamically allocated array of platforms in the world.
-	*/
-	
 	/*
 	 *	Contains the starting x-coordinate to draw the world at. This should be equal to
 	 *	- getWidth() (see world.cpp) / 2
@@ -81,7 +77,7 @@ public:
 	std::vector<Mob			*>	mob;
 	std::vector<Entity		*>	entity;
 	
-	void addStructure(_TYPE t,float x,float y,void *inside);
+	void addStructure(_TYPE t,float x,float y,World *outside,World *inside);
 	void addMob(int t,float x,float y);
 	void addNPC(float x,float y);
 	
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