From 06f9901eb633fe9f15b2d9ddafdbf55725634481 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Thu, 24 Sep 2015 17:41:40 -0400 Subject: Added dynamic npcs that spawn with th e world --- include/common.h | 1 + include/entities.h | 6 ------ 2 files changed, 1 insertion(+), 6 deletions(-) (limited to 'include') diff --git a/include/common.h b/include/common.h index dde3c4a..aa175bc 100644 --- a/include/common.h +++ b/include/common.h @@ -4,6 +4,7 @@ ///THIS FILE IS USED FOR VARIABLES THAT WILL BE ACCESED BY MULTIPLE CLASSES/FILES #include +#include #include #include #include diff --git a/include/entities.h b/include/entities.h index bc277cd..e7389dc 100644 --- a/include/entities.h +++ b/include/entities.h @@ -3,8 +3,6 @@ #include -extern int npcAmt; - class Entity{ public: float width; @@ -37,10 +35,6 @@ public: NPC(); void interact(); }; - -extern Entity *entnpc[32]; //The NPC base -extern NPC npc[32]; - class Structures : public Entity{ public: Structures(); -- cgit v1.2.3