From f8ebf8fd3d5691cd45566281a1f54c5ecbc43762 Mon Sep 17 00:00:00 2001 From: Clyne Sullivan Date: Mon, 2 Nov 2015 20:48:31 -0500 Subject: updated goals --- include/common.h | 2 +- include/world.h | 4 +--- 2 files changed, 2 insertions(+), 4 deletions(-) (limited to 'include') diff --git a/include/common.h b/include/common.h index b0ffec7..b016020 100644 --- a/include/common.h +++ b/include/common.h @@ -39,7 +39,7 @@ typedef unsigned int uint; * This flag lets the compiler know that we are using shaders */ - #define SHADERSere +#define SHADERS /* * Create a basic 2-point structure for coordinate saving diff --git a/include/world.h b/include/world.h index 75263e5..85b02c9 100644 --- a/include/world.h +++ b/include/world.h @@ -11,6 +11,7 @@ typedef struct { /* * World - creates and handles an area of land */ + class World { protected: @@ -36,8 +37,6 @@ protected: * Keeps a dynamically allocated array of platforms in the world. */ - std::vector platform; - /* * Contains the starting x-coordinate to draw the world at. This should be equal to * - getWidth() (see world.cpp) / 2 @@ -125,7 +124,6 @@ public: * These functions add features to the world. */ - void addPlatform(float x,float y,float w,float h); void addHole(unsigned int start,unsigned int end); /* -- cgit v1.2.3