From 48cf19db2fc33875e32209eb6e32728d019cd6da Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Wed, 13 Jan 2016 08:42:26 -0500 Subject: Made fire slower --- main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'main.cpp') diff --git a/main.cpp b/main.cpp index 62204e1..7386186 100644 --- a/main.cpp +++ b/main.cpp @@ -962,7 +962,7 @@ void logic(){ break; case FIRE_PIT: for(int r = 0; r < (rand()%20)+10;r++){ - currentWorld->addParticle(rand()%(int)(b->width/2) + b->loc.x+b->width/4, b->loc.y+3*HLINE, HLINE, HLINE, rand()%2 == 0?-(rand()%7)*.01:(rand()%7)*.01,((4+rand()%6)*.05), {1.0f,0.0f,0.0f}, 100); + currentWorld->addParticle(rand()%(int)(b->width/2) + b->loc.x+b->width/4, b->loc.y+3*HLINE, HLINE, HLINE, rand()%2 == 0?-(rand()%3)*.01:(rand()%3)*.01,((4+rand()%6)*.005), {1.0f,0.0f,0.0f}, 400); currentWorld->particles.back()->gravity = false; currentWorld->particles.back()->behind = true; } -- cgit v1.2.3