From 19ade83b74aa66c80129409d97c2c98fa8b8534c Mon Sep 17 00:00:00 2001 From: Clyne Sullivan Date: Fri, 17 Mar 2017 22:17:30 -0400 Subject: bow & arrow draft --- src/components.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/components.cpp') diff --git a/src/components.cpp b/src/components.cpp index af746ab..6571e2f 100644 --- a/src/components.cpp +++ b/src/components.cpp @@ -50,7 +50,7 @@ void MovementSystem::update(entityx::EntityManager &en, entityx::EventManager &e // make the entity wander // TODO initialX and range? - if (entity.has_component()) { + if (0 && entity.has_component()) { auto ppos = game::engine.getSystem()->getPosition(); if (ppos.x > position.x && ppos.x < position.x + entity.component()->width) { auto& h = entity.component()->health; -- cgit v1.2.3