From d0fc10be6199fefaa897d6451114c521515dfb83 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Mon, 23 May 2016 08:40:53 -0400 Subject: Something fixed --- src/inventory.cpp | 2 +- src/ui.cpp | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/inventory.cpp b/src/inventory.cpp index a7c19da..e235f51 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -462,7 +462,7 @@ void Inventory::draw(void) { glUseProgram(textShader); glBindTexture(GL_TEXTURE_2D, Texture::genColor(Color(0.0f, 0.0f, 0.0f, t >= 0 ? 255 * t : 0))); drawRect(vec2(r.end.x-(itemWide/2), r.end.y-(itemWide/2)), - vec2(r.end.x-(itemWide/2)+itemWide,r.end.y-(itemWide/2)+itemWide), -6.1); + vec2(r.end.x-(itemWide/2)+itemWide,r.end.y-(itemWide/2)+itemWide), -6.0); if (!Items.empty() && a < numSlot && Items[a].second) { glBindTexture(GL_TEXTURE_2D, Items[a].first->tex->image[0]);//itemtex[items[a].id]); diff --git a/src/ui.cpp b/src/ui.cpp index 6eca97d..7ae444c 100644 --- a/src/ui.cpp +++ b/src/ui.cpp @@ -1345,6 +1345,9 @@ EXIT: case SDLK_F3: debug ^= true; break; + case SDLK_BACKSLASH: + dialogBoxExists = false; + break; case SDLK_x: m = currentWorld->getNearMob(*player); if (m != nullptr) -- cgit v1.2.3