From fb1cb2e2f3af4a7bc5717e31b31175d850dd7be9 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Wed, 9 Dec 2015 08:47:45 -0500 Subject: Made sword swing at screen fps --- src/ui.cpp | 3 +++ src/world.cpp | 3 +++ 2 files changed, 6 insertions(+) (limited to 'src') diff --git a/src/ui.cpp b/src/ui.cpp index 9ab8141..14ad64b 100644 --- a/src/ui.cpp +++ b/src/ui.cpp @@ -612,6 +612,9 @@ DONE: if((e.button.button&SDL_BUTTON_RIGHT)&&dialogBoxExists){ dialogAdvance(); } + if((e.button.button&SDL_BUTTON_LEFT)&&!dialogBoxExists){ + player->inv->usingi = true; + } break; /* KEYDOWN diff --git a/src/world.cpp b/src/world.cpp index 2fd3591..9674b64 100644 --- a/src/world.cpp +++ b/src/world.cpp @@ -272,6 +272,9 @@ void World::update(Player *p,unsigned int delta){ p->loc.y += p->vel.y * delta; p->loc.x +=(p->vel.x * p->speed) * delta; + if(p->inv->usingi){ + p->inv->useItem(); + } /* * Update coordinates of all entities except for structures. -- cgit v1.2.3