Goals: End of October: =============== - have textures for the world and entities (png's and stuff) - have basic quest handling/player can interact with NPCs to take quests - have basic mobs/animals End of November: ================ - have a working player inventory - receive items from things like quests and mobs - weapons n stuff End of December: ================ - have a basic world scripter thing to script worlds - create world saving/loading functionality (maybe work on prettying up inventory/save-load/quest stuff) January - February: =================== - work on a story line February - March: ================= - work on sound effects / background music End of March: ============= - Have game ready to be beta-tested by friends/other people so we can work on receiving bug reports/adding things testers expect to have in the game. End of April: ============= - Have all major bugs found by beta testers removed/fixed - Have the game ready for release to the public (during May the game should be released in some form) End of May: =========== - Have game fully deployed with a way to receive feedback from the players