- Subtypes with negative IDS have non-standard traits ie: infinite health, doors can be destroyed with a weapon, spawn points, etc...
- Subtype 0 is always the base version of that entity, all other ID's are variations
- Since the subtype is not 0, this entity is a subversion (modified traits) of that version
- village spawns a center of the village which spawns a variety of buildings and NPCS
- Castle - Not yet emplemented
- Player
- Villagers are spawned with the village spawn point
- The base villagers and the role-assigned villagers with no task with just talk with the player
- The merchant will try to trade the player certain objects for either money or other items of similar worth