gamedev
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This is the complete list of members for World, including all inherited members.
addHole(unsigned int start, unsigned int end) (defined in World) | World | |
addLayer(unsigned int width) (defined in World) | World | |
addMob(int t, float x, float y) (defined in World) | World | |
addMob(int t, float x, float y, void(*hey)(Mob *)) (defined in World) | World | |
addNPC(float x, float y) (defined in World) | World | |
addObject(ITEM_ID, bool, const char *, float, float) (defined in World) | World | |
addStructure(_TYPE t, float x, float y, World *outside, World *inside) (defined in World) | World | |
behind (defined in World) | World | |
bgm (defined in World) | World | protected |
bgmObj (defined in World) | World | protected |
bgmPlay(void) (defined in World) | World | |
bgmStop(void) (defined in World) | World | |
bgTex (defined in World) | World | protected |
build (defined in World) | World | |
deleteEntities(void) (defined in World) | World | protected |
detect(Player *p) (defined in World) | World | |
draw(Player *p) (defined in World) | World | virtual |
entity (defined in World) | World | |
generate(unsigned int width) (defined in World) | World | virtual |
generateFunc(unsigned int width, float(*func)(float)) (defined in World) | World | |
getTheWidth(void) (defined in World) | World | |
goInsideStructure(Player *p) (defined in World) | World | |
goWorldBack(Player *p) (defined in World) | World | |
goWorldFront(Player *p) (defined in World) | World | |
goWorldLeft(Player *p) (defined in World) | World | |
goWorldRight(Player *p) (defined in World) | World | |
infront (defined in World) | World | |
line | World | protected |
lineCount (defined in World) | World | protected |
load(FILE *) (defined in World) | World | |
mob (defined in World) | World | |
npc (defined in World) | World | |
object (defined in World) | World | |
save(FILE *) (defined in World) | World | |
setBackground(WORLD_BG_TYPE bgt) (defined in World) | World | |
setBGM(const char *path) (defined in World) | World | |
singleDetect(Entity *e) (defined in World) | World | protected |
star (defined in World) | World | protected |
toLeft (defined in World) | World | |
toRight (defined in World) | World | |
update(Player *p, unsigned int delta) (defined in World) | World | |
World(void) (defined in World) | World | |
x_start | World | protected |
~World(void) (defined in World) | World | virtual |