/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_hash /// @file glm/gtx/hash.hpp /// @date 2015-03-07 / 2015-03-07 /// @author Christophe Riccio /// /// @see core (dependence) /// /// @defgroup gtx_hash GLM_GTX_hash /// @ingroup gtx /// /// @brief Add std::hash support for glm types /// /// <glm/gtx/hash.hpp> need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #pragma once #include <functional> #include "../vec2.hpp" #include "../vec3.hpp" #include "../vec4.hpp" #include "../gtc/vec1.hpp" #include "../gtc/quaternion.hpp" #include "../gtx/dual_quaternion.hpp" #include "../mat2x2.hpp" #include "../mat2x3.hpp" #include "../mat2x4.hpp" #include "../mat3x2.hpp" #include "../mat3x3.hpp" #include "../mat3x4.hpp" #include "../mat4x2.hpp" #include "../mat4x3.hpp" #include "../mat4x4.hpp" #if !GLM_HAS_CXX11_STL # error "GLM_GTX_hash requires C++11 standard library support" #endif namespace std { template <typename T, glm::precision P> struct hash<glm::tvec1<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tvec1<T, P> const & v) const; }; template <typename T, glm::precision P> struct hash<glm::tvec2<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tvec2<T, P> const & v) const; }; template <typename T, glm::precision P> struct hash<glm::tvec3<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tvec3<T, P> const & v) const; }; template <typename T, glm::precision P> struct hash<glm::tvec4<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tvec4<T, P> const & v) const; }; template <typename T, glm::precision P> struct hash<glm::tquat<T,P>> { GLM_FUNC_DECL size_t operator()(glm::tquat<T, P> const & q) const; }; template <typename T, glm::precision P> struct hash<glm::tdualquat<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tdualquat<T,P> const & q) const; }; template <typename T, glm::precision P> struct hash<glm::tmat2x2<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat2x2<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat2x3<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat2x3<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat2x4<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat2x4<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat3x2<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat3x2<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat3x3<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat3x3<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat3x4<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat3x4<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat4x2<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat4x2<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat4x3<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat4x3<T,P> const & m) const; }; template <typename T, glm::precision P> struct hash<glm::tmat4x4<T,P> > { GLM_FUNC_DECL size_t operator()(glm::tmat4x4<T,P> const & m) const; }; } // namespace std #include "hash.inl"