#ifndef SYSTEM_DIALOG_HPP_ #define SYSTEM_DIALOG_HPP_ #include <entityx/entityx.h> #include <events.hpp> class DialogSystem : public entityx::System<DialogSystem>, public entityx::Receiver<DialogSystem> { public: void configure(entityx::EventManager&); bool receive(const MouseClickEvent&); void update(entityx::EntityManager&, entityx::EventManager&, entityx::TimeDelta) override; }; #endif // SYSTEM_DIALOG_HPP_