#include <Quest.h> #define TITLE Quest( #define DESC , #define REWARD ,(struct item_t){ #define x , #define END }), const Quest QuestList[TOTAL_QUESTS]={ // Get quest list #include "../config/quest_list.txt" }; Quest::Quest(const char *t,const char *d,struct item_t r){ title = new char[strlen(t)+1]; desc = new char[strlen(d)+1]; strcpy(title,t); strcpy(desc,d); memcpy(&reward,&r,sizeof(struct item_t)); } Quest::~Quest(){ delete[] title; delete[] desc; memset(&reward,0,sizeof(struct item_t)); } int QuestHandler::assign(const char *t){ unsigned char i; for(i=0;i<current.size();i++){ // Make sure we don't already have this quest if(!strcmp(current[i]->title,t)){ #ifdef DEBUG DEBUG_printf("The QuestHandler already has this quest: %s\n",t); #endif // DEBUG return -2; } } for(i=0;i<TOTAL_QUESTS;i++){ // Add the quest (if it really exists) if(!strcmp(QuestList[i].title,t)){ current.push_back(&QuestList[i]); #ifdef DEBUG DEBUG_printf("Added quest %s, now have %u active quests.\n",t,current.size()); #endif // DEBUG return current.size(); } #ifdef DEBUG DEBUG_printf("Finding quest: %s != %s\n",t,QuestList[i].title); #endif // DEBUG } #ifdef DEBUG DEBUG_printf("Quest %s does not exist.\n",t); #endif // DEBUG return -1; } int QuestHandler::drop(const char *t){ unsigned char i; for(i=0;i<current.size();i++){ if(!strcmp(current[i]->title,t)){ current.erase(current.begin()+i); return current.size(); } } return -1; } int QuestHandler::finish(const char *t,void *completer){ unsigned char i; for(i=0;i<current.size();i++){ if(!strcmp(current[i]->title,t)){ #ifdef DEBUG DEBUG_printf("Completing quest %s.\n",t); #endif // DEBUG ((Entity *)completer)->inv->addItem(current[i]->reward.id,current[i]->reward.count); current.erase(current.begin()+i); #ifdef DEBUG DEBUG_printf("QuestHandler now has %u active quests.\n",current.size()); #endif // DEBUG return 0; } } #ifdef DEBUG DEBUG_printf("QuestHandler never had quest %s.\n",t); #endif // DEBUG return -1; } bool QuestHandler::hasQuest(const char *t){ unsigned int i; for(i=0;i<current.size();i++){ if(!strcmp(current[i]->title,t)){ return true; } } return false; }