<?xml version="1.0"?> <World> <style bgm="assets/music/ozone.ogg" folder="assets/style/classic/"> <layer path="bg/bg.png"/> <layer path="bg/bgFarMountain.png"/> <layer path="bg/forestTileFar.png"/> <layer path="bg/forestTileBack.png"/> <layer path="bg/forestTileMid.png"/> <layer path="bg/forestTileFront.png"/> <layer path="bg/dirt.png"/> <layer path="bg/grass.png"/> </style> <generation> x = 0 ground = function() if (x == 600) then height = -1 else height = 60 + math.random(0,6) / 2 end x = x + 1 end grass = function() height = math.random(2, 5) end </generation> <time>6000</time> <link left="!town.xml"/> </World>