<?xml version="1.0"?>
<World>
	<style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/" />
	<generation type="Random" width="1600" />
	<link left="playerSpawnHill2.xml" />
	
	<mob type="1" aggressive="false" />
	
	<trigger x="-300" id="Test" />
	
	<npc name="Ralph" hasDialog="true" />
	<npc name="Johnny" hasDialog="false" />
	<structure type="5" inside="playerSpawnHill1_Building1.xml" />

</World>

<Trigger id="Test">It was a dark and stormy night...
Except it was the middle of the day.
And it wasn't stormy.
...</Trigger>

<Dialog name="Ralph">
	
	<text id="0" nextid="1" >
		Hello there! My name is Ralph.
	</text>
	
	<text id="1" nextid="2" call="Johnny" callid="0" pause="true" >
		You should go talk to my friend Johnny. He's a pretty chill dude.
	</text>
	
<<<<<<< HEAD
	<text id="2" call="Johnny" callid="1">
		what you have done it to trick Microsoft?
=======
	<text id="2" >
		Niice.
		<quest check="Your First Quest" fail="3" />
>>>>>>> 3033594b89f23e65b6152daa6610f991307f2f67
	</text>
	
	<text id="3">
		Go check out Johnny. He's cool.
	</text>
</Dialog>

<Dialog name="Johnny">
	<text id="0" nextid="1" pause="true" >
		Sup bro! Have a quest. To complete it, just go talk to Ralph again.
		<quest assign="Your First Quest" >
			Dank MayMay,2
			Wood Sword,1
		</quest>
	</text>
	
	<text id="1" nextid="1" pause="true" >
		Broooooooooooooo...
	</text>
</Dialog>