<?xml version="1.0"?>

<World>
	<style bgm="assets/music/town.ogg" folder="assets/style/winter/">
		<layer path="bg/bg.png"/>
		<layer path="bg/bgFarMountain.png"/>
		<layer path="bg/dirt.png"/>
		<layer path="bg/grass.png"/>
	</style>
	<generation>
		x = 0
		ground = function()
			if (x == 600) then
				height = -1
			else
				height = math.sin(x * 3.14 / 90) * 50 + 60
			end
			x = x + 1
		end

		grass = function()
			height = math.random(2, 4)
		end
	</generation>
	<weather>Rainy</weather>
	<time>10000</time>
</World>