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<!DOCTYPE html>
<html>
<head>
<title>Quest</title>
<style>
.code{
background:#555;
color:white;
font-family:Consolas;
font-size:12px;
margin:auto 20px;
padding:20px;
}
</style>
</head>
<body>
<h1>Quest</h1>
<hr>
<h2>Description</h2>
<p>Quest.h provides quest functionality, including the master list of quests and methods for the player to access them.</p>
<br>
<h3>Macros</h3>
<div class="code">#define QUEST_LIMIT 5<br>
#define TOTAL_QUESTS 1
</div>
<ul>
<li><b>QUEST_LIMIT</b>: Total number of quests a QuestHandler can handle.</li>
<li><b>TOTAL_QUESTS</b>: Total number of quests in the game.</li>
</ul>
<h3>class Quest</h3>
<div class="code"><b>public:</b><br>
char *title,*desc;<br>
unsigned int xp;<br>
Quest();<br>
Quest(const char *t,const char *d,unsigned int x);<br>
~Quest();
</div>
<ul>
<li>char *<b>title</b>: Points to a string containing the quest's title.</li>
<li>char *<b>desc</b>: Points to a string containing a description of the quest.</li>
<li>unsigned int <b>xp</b>: Contains the amount of XP rewarded upon quest completion.</li>
<li><b>Quest()</b>: Initializes a blank quest.</li>
<li><b>Quest(const char *t,const char *d,unsigned int x)</b>: Creates a quest with title <i>t</i>, description <i>d</i>, and a reward of <i>x</i> XP.</li>
<li><b> ~Quest()</b>: Frees memory previously used by the quest.</li>
</ul>
<h3>class QuestHandler</h3>
<div class="code"><b>private:</b><br>
unsigned char ccnt;<br>
Quest *current[QUEST_LIMIT];<br>
<b>public:</b><br>
QuestHandler();<br>
int assign(const char *t);<br>
int drop(const char *t);<br>
int finish(const char *t);<br>
</div>
<ul>
<li>unsigned char <b>ccnt</b>: Contains an index to the next free slot in current[].</li>
<li>Quest *<b>current[]</b>: Contains all current quests.</li>
<li><b>QuestHandler()</b>: Initializes a blank QuestHandler</li>
<li>int <b>assign(const char *t)</b>: Adds a quest with the name <i>t</i> to current[]. Returns -1 on error.</li>
<li>int <b>drop(const char *t)</b>: Drop a quest in current[] with the name <i>t</i>. Returns -1 on error.</li>
<li>int <b>finish(const char *t)</b>: Removes quest with name <i>t</i> from current[]. Returns quest's reward.</li>
</body>
</html>
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