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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li> </ul>
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<div class="title">world.h</div> </div>
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<div class="contents">
<a href="world_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor">#ifndef WORLD_H</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#define WORLD_H</span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> </div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="preprocessor">#include <common.h></span> <span class="comment">// For HLINE, vec2, OpenGL utilities, etc.</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include <entities.h></span></div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="preprocessor">#define GEN_INC 10 // Defines at what interval y values should be calculated for the array 'line'.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>  <span class="comment">// As explained in World(), the last few lines in the array 'line' are incorrectly calculated</span></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  <span class="comment">// or not calculated at all, so GEN_INC is also used to decrease 'lineCount' in functions like draw()</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  <span class="comment">// and detect().</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#define DAY_CYCLE 3000</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> </div>
<div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5"> 27</a></span> <span class="keyword">typedef</span> <span class="keyword">enum</span> {</div>
<div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5a53c9e606f96cd2e762bac6c048d2dddb"> 28</a></span>  <a class="code" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5a53c9e606f96cd2e762bac6c048d2dddb">BG_FOREST</a>, </div>
<div class="line"><a name="l00029"></a><span class="lineno"><a class="line" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5ae678da5bb217c4bb81b5ac0de53ad9cb"> 29</a></span>  <a class="code" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5ae678da5bb217c4bb81b5ac0de53ad9cb">BG_WOODHOUSE</a> </div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> } <a class="code" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5">WORLD_BG_TYPE</a>;</div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> </div>
<div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="world_8h.html#a7e5783b78992864281462a5380a28924"> 38</a></span> <span class="keyword">typedef</span> <span class="keyword">enum</span> {</div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="world_8h.html#a7e5783b78992864281462a5380a28924a970420c889e8f3dfb76298adc94c98f0"> 39</a></span>  <a class="code" href="world_8h.html#a7e5783b78992864281462a5380a28924a970420c889e8f3dfb76298adc94c98f0">SUNNY</a> = 0, </div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="world_8h.html#a7e5783b78992864281462a5380a28924a5564de0baf1f25257db17367eba68edd"> 40</a></span>  <a class="code" href="world_8h.html#a7e5783b78992864281462a5380a28924a5564de0baf1f25257db17367eba68edd">DARK</a>, </div>
<div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="world_8h.html#a7e5783b78992864281462a5380a28924a5b1b71f2b77a08a17c728a6f854a7bfe"> 41</a></span>  <a class="code" href="world_8h.html#a7e5783b78992864281462a5380a28924a5b1b71f2b77a08a17c728a6f854a7bfe">RAIN</a> </div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> } <a class="code" href="world_8h.html#a7e5783b78992864281462a5380a28924">WEATHER</a>;</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> </div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="structline__t.html"> 50</a></span> <span class="keyword">struct </span><a class="code" href="structline__t.html">line_t</a> {</div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="structline__t.html#a77fb44a40c2154411e5af6cf39194b30"> 51</a></span>  <span class="keywordtype">float</span> <a class="code" href="structline__t.html#a77fb44a40c2154411e5af6cf39194b30">y</a>; </div>
<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="structline__t.html#a06568d82429331a242b9e6f45a36ae6d"> 52</a></span>  <span class="keywordtype">bool</span> <a class="code" href="structline__t.html#a06568d82429331a242b9e6f45a36ae6d">gs</a>; </div>
<div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="structline__t.html#a43341c3344f32533472fdd85c7e9e430"> 53</a></span>  <span class="keywordtype">float</span> <a class="code" href="structline__t.html#a43341c3344f32533472fdd85c7e9e430">gh</a>[2]; </div>
<div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="structline__t.html#a90c59d30a06d5c4bd7ee6c73c66fc414"> 54</a></span>  <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> <a class="code" href="structline__t.html#a90c59d30a06d5c4bd7ee6c73c66fc414">color</a>; </div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> } __attribute__ ((packed));</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span> </div>
<div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="classWorld.html"> 61</a></span> <span class="keyword">class </span><a class="code" href="classWorld.html">World</a> {</div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  </div>
<div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="classWorld.html#afd9945f6ede5eabc3ff9243ce2b31247"> 70</a></span>  <span class="keyword">struct </span><a class="code" href="structline__t.html">line_t</a> *<a class="code" href="classWorld.html#afd9945f6ede5eabc3ff9243ce2b31247">line</a>;</div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  </div>
<div class="line"><a name="l00078"></a><span class="lineno"><a class="line" href="classWorld.html#a645767ccf316a9b4469db773ac111ae4"> 78</a></span>  <span class="keywordtype">int</span> <a class="code" href="classWorld.html#a645767ccf316a9b4469db773ac111ae4">x_start</a>;</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  </div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  <span class="keywordtype">void</span> singleDetect(<a class="code" href="classEntity.html">Entity</a> *e);</div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>  </div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="comment"> * Deletes all entities in the world.</span></div>
<div class="line"><a name="l00088"></a><span class="lineno"><a class="line" href="world_8h.html#aa4f0d3eebc3c443f9be81bf48561a217"> 88</a></span> <span class="comment"> */</span></div>
<div class="line"><a name="l00089"></a><span class="lineno"><a class="line" href="world_8h.html#aabefe07939b18f14fedbb9c9a14d02d5"> 89</a></span>  </div>
<div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="world_8h.html#aa523d841be6ccb88f26cd56294adcd01"> 90</a></span>  <span class="keywordtype">void</span> deleteEntities(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00091"></a><span class="lineno"><a class="line" href="world_8h.html#af61b66b2d9004f4975ae5f51c2177f3d"> 91</a></span>  </div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="comment"> * The size of the line array. This is set once by World->generate().</span></div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>  </div>
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> lineCount;</div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  </div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="comment"> * Contains the background image layers (including the background image).</span></div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>  </div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>  <a class="code" href="structvec2.html">vec2</a> *star;</div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>  </div>
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>  <a class="code" href="classTexturec.html">Texturec</a> *bgTex;</div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  </div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>  Mix_Music *bgmObj;</div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>  <span class="keywordtype">char</span> *bgm;</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  </div>
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span> <span class="keyword">public</span>:</div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span> </div>
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="comment"> * These pointers keep track of worlds that are adjacent to this one. Used in ui.cpp</span></div>
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span> <span class="comment"> * for world jumping.</span></div>
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div>
<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  <a class="code" href="classWorld.html">World</a> *toLeft,</div>
<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  *toRight,</div>
<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>  *behind,</div>
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  *infront;</div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>  </div>
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="comment"> * Entity arrays.</span></div>
<div class="line"><a name="l00123"></a><span class="lineno"> 123</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  </div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  std::vector<NPC *> npc;</div>
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  std::vector<Structures *> build;</div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  std::vector<Mob *> mob;</div>
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  std::vector<Entity *> entity;</div>
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  std::vector<Object *> object;</div>
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  </div>
<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  <span class="keywordtype">void</span> addStructure(_TYPE t,<span class="keywordtype">float</span> x,<span class="keywordtype">float</span> <a class="code" href="world_8h.html#aa4f0d3eebc3c443f9be81bf48561a217">y</a>,<a class="code" href="classWorld.html">World</a> *outside,<a class="code" href="classWorld.html">World</a> *inside);</div>
<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  <span class="keywordtype">void</span> addMob(<span class="keywordtype">int</span> t,<span class="keywordtype">float</span> x,<span class="keywordtype">float</span> <a class="code" href="world_8h.html#aa4f0d3eebc3c443f9be81bf48561a217">y</a>);</div>
<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  <span class="keywordtype">void</span> addMob(<span class="keywordtype">int</span> t,<span class="keywordtype">float</span> x,<span class="keywordtype">float</span> <a class="code" href="world_8h.html#aa4f0d3eebc3c443f9be81bf48561a217">y</a>,<span class="keywordtype">void</span> (*hey)(<a class="code" href="classMob.html">Mob</a> *));</div>
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keywordtype">void</span> addNPC(<span class="keywordtype">float</span> x,<span class="keywordtype">float</span> y);</div>
<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  <span class="keywordtype">void</span> addObject(ITEM_ID, <span class="keywordtype">bool</span>, <span class="keyword">const</span> <span class="keywordtype">char</span> *, <span class="keywordtype">float</span>, <span class="keywordtype">float</span>);</div>
<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  </div>
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  <span class="keywordtype">void</span> update(<a class="code" href="classPlayer.html">Player</a> *p,<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> delta);</div>
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  </div>
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span> <span class="comment"> * Constructor and deconstructor, these do what you would expect.</span></div>
<div class="line"><a name="l00141"></a><span class="lineno"> 141</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  </div>
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  <a class="code" href="classWorld.html">World</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="keyword">virtual</span> ~<a class="code" href="classWorld.html">World</a>(<span class="keywordtype">void</span>); <span class="comment">// Frees the 'line' array.</span></div>
<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  </div>
<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00147"></a><span class="lineno"> 147</span> <span class="comment"> * Generate a world of width `width`. This function is virtual so that other world</span></div>
<div class="line"><a name="l00148"></a><span class="lineno"> 148</span> <span class="comment"> * classes that are based on this one can generate themselves their own way.</span></div>
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  </div>
<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> generate(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width);</div>
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  <span class="keywordtype">void</span> generateFunc(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width,<span class="keywordtype">float</span>(*func)(<span class="keywordtype">float</span>));</div>
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  </div>
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span> <span class="comment"> * Adds images to using for the background.</span></div>
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  </div>
<div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  <span class="keywordtype">void</span> setBackground(<a class="code" href="world_8h.html#a0678a0e576121a23798fdbd5964143c5">WORLD_BG_TYPE</a> bgt);</div>
<div class="line"><a name="l00159"></a><span class="lineno"> 159</span>  </div>
<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00161"></a><span class="lineno"> 161</span> <span class="comment"> * Start/stop background music. </span></div>
<div class="line"><a name="l00162"></a><span class="lineno"> 162</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  </div>
<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  <span class="keywordtype">void</span> setBGM(<span class="keyword">const</span> <span class="keywordtype">char</span> *path);</div>
<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  <span class="keywordtype">void</span> bgmPlay(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  <span class="keywordtype">void</span> bgmStop(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  </div>
<div class="line"><a name="l00168"></a><span class="lineno"> 168</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00169"></a><span class="lineno"> 169</span> <span class="comment"> * Looks for the furthest back layer in this world and adds a new layer of width `width` behind it.</span></div>
<div class="line"><a name="l00170"></a><span class="lineno"> 170</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00171"></a><span class="lineno"> 171</span>  </div>
<div class="line"><a name="l00172"></a><span class="lineno"> 172</span>  <span class="keywordtype">void</span> addLayer(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width);</div>
<div class="line"><a name="l00173"></a><span class="lineno"> 173</span>  </div>
<div class="line"><a name="l00174"></a><span class="lineno"> 174</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00175"></a><span class="lineno"> 175</span> <span class="comment"> * Draw the world and entities based on the player's coordinates. Virtual for the same</span></div>
<div class="line"><a name="l00176"></a><span class="lineno"> 176</span> <span class="comment"> * reason generate() is.</span></div>
<div class="line"><a name="l00177"></a><span class="lineno"> 177</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00178"></a><span class="lineno"> 178</span>  </div>
<div class="line"><a name="l00179"></a><span class="lineno"> 179</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> draw(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00180"></a><span class="lineno"> 180</span>  </div>
<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>  </div>
<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00183"></a><span class="lineno"> 183</span> <span class="comment"> * Detect the player and any entities in the current world.</span></div>
<div class="line"><a name="l00184"></a><span class="lineno"> 184</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00185"></a><span class="lineno"> 185</span>  </div>
<div class="line"><a name="l00186"></a><span class="lineno"> 186</span>  <span class="keywordtype">void</span> detect(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00187"></a><span class="lineno"> 187</span>  </div>
<div class="line"><a name="l00188"></a><span class="lineno"> 188</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00189"></a><span class="lineno"> 189</span> <span class="comment"> * These functions return the pointer to the world in the direction that is requested if it</span></div>
<div class="line"><a name="l00190"></a><span class="lineno"> 190</span> <span class="comment"> * exists and the player is in a condition that it can make the switch, otherwise they</span></div>
<div class="line"><a name="l00191"></a><span class="lineno"> 191</span> <span class="comment"> * return the current world.</span></div>
<div class="line"><a name="l00192"></a><span class="lineno"> 192</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00193"></a><span class="lineno"> 193</span>  </div>
<div class="line"><a name="l00194"></a><span class="lineno"> 194</span>  <a class="code" href="classWorld.html">World</a> *goWorldLeft(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00195"></a><span class="lineno"> 195</span>  <a class="code" href="classWorld.html">World</a> *goWorldRight(<a class="code" href="classPlayer.html">Player</a> *p); </div>
<div class="line"><a name="l00196"></a><span class="lineno"> 196</span>  <a class="code" href="classWorld.html">World</a> *goWorldBack(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00197"></a><span class="lineno"> 197</span>  <a class="code" href="classWorld.html">World</a> *goWorldFront(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00198"></a><span class="lineno"> 198</span>  </div>
<div class="line"><a name="l00199"></a><span class="lineno"> 199</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00200"></a><span class="lineno"> 200</span> <span class="comment"> * Called to enter/exit a structure.</span></div>
<div class="line"><a name="l00201"></a><span class="lineno"> 201</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  </div>
<div class="line"><a name="l00203"></a><span class="lineno"> 203</span>  <a class="code" href="classWorld.html">World</a> *goInsideStructure(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00204"></a><span class="lineno"> 204</span>  </div>
<div class="line"><a name="l00205"></a><span class="lineno"> 205</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00206"></a><span class="lineno"> 206</span> <span class="comment"> * These functions add features to the world.</span></div>
<div class="line"><a name="l00207"></a><span class="lineno"> 207</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00208"></a><span class="lineno"> 208</span>  </div>
<div class="line"><a name="l00209"></a><span class="lineno"> 209</span>  <span class="keywordtype">void</span> addHole(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> start,<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> end);</div>
<div class="line"><a name="l00210"></a><span class="lineno"> 210</span>  </div>
<div class="line"><a name="l00211"></a><span class="lineno"> 211</span>  <span class="comment">/*</span></div>
<div class="line"><a name="l00212"></a><span class="lineno"> 212</span> <span class="comment"> * Get's the world's width.</span></div>
<div class="line"><a name="l00213"></a><span class="lineno"> 213</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00214"></a><span class="lineno"> 214</span>  </div>
<div class="line"><a name="l00215"></a><span class="lineno"> 215</span>  <span class="keywordtype">int</span> getTheWidth(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00216"></a><span class="lineno"> 216</span>  </div>
<div class="line"><a name="l00217"></a><span class="lineno"> 217</span>  <span class="keywordtype">void</span> save(FILE *);</div>
<div class="line"><a name="l00218"></a><span class="lineno"> 218</span>  <span class="keywordtype">void</span> load(FILE *);</div>
<div class="line"><a name="l00219"></a><span class="lineno"> 219</span> };</div>
<div class="line"><a name="l00220"></a><span class="lineno"> 220</span> </div>
<div class="line"><a name="l00221"></a><span class="lineno"> 221</span> <span class="comment">/*</span></div>
<div class="line"><a name="l00222"></a><span class="lineno"> 222</span> <span class="comment"> * Gets a good base y value for background rendering.</span></div>
<div class="line"><a name="l00223"></a><span class="lineno"> 223</span> <span class="comment">*/</span></div>
<div class="line"><a name="l00224"></a><span class="lineno"> 224</span> </div>
<div class="line"><a name="l00225"></a><span class="lineno"> 225</span> <span class="keywordtype">float</span> worldGetYBase(<a class="code" href="classWorld.html">World</a> *w);</div>
<div class="line"><a name="l00226"></a><span class="lineno"> 226</span> </div>
<div class="line"><a name="l00227"></a><span class="lineno"> 227</span> <span class="comment">/*</span></div>
<div class="line"><a name="l00228"></a><span class="lineno"> 228</span> <span class="comment"> * IndoorWorld - Indoor settings stored in a World class ;)</span></div>
<div class="line"><a name="l00229"></a><span class="lineno"> 229</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00230"></a><span class="lineno"> 230</span>  </div>
<div class="line"><a name="l00231"></a><span class="lineno"><a class="line" href="classIndoorWorld.html"> 231</a></span> <span class="keyword">class </span><a class="code" href="classIndoorWorld.html">IndoorWorld</a> : <span class="keyword">public</span> <a class="code" href="classWorld.html">World</a> {</div>
<div class="line"><a name="l00232"></a><span class="lineno"> 232</span> <span class="keyword">public</span>:</div>
<div class="line"><a name="l00233"></a><span class="lineno"> 233</span>  <a class="code" href="classWorld.html">World</a> *outside;</div>
<div class="line"><a name="l00234"></a><span class="lineno"> 234</span>  <a class="code" href="classIndoorWorld.html">IndoorWorld</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00235"></a><span class="lineno"> 235</span>  ~<a class="code" href="classIndoorWorld.html">IndoorWorld</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  </div>
<div class="line"><a name="l00237"></a><span class="lineno"> 237</span>  <span class="keywordtype">void</span> generate(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width); <span class="comment">// Generates a flat world of width 'width'</span></div>
<div class="line"><a name="l00238"></a><span class="lineno"> 238</span>  <span class="keywordtype">void</span> draw(<a class="code" href="classPlayer.html">Player</a> *p); <span class="comment">// Draws the world (ignores layers)</span></div>
<div class="line"><a name="l00239"></a><span class="lineno"> 239</span> };</div>
<div class="line"><a name="l00240"></a><span class="lineno"> 240</span> </div>
<div class="line"><a name="l00241"></a><span class="lineno"><a class="line" href="classArena.html"> 241</a></span> <span class="keyword">class </span><a class="code" href="classArena.html">Arena</a> : <span class="keyword">public</span> <a class="code" href="classWorld.html">World</a> {</div>
<div class="line"><a name="l00242"></a><span class="lineno"> 242</span> <span class="keyword">private</span>:</div>
<div class="line"><a name="l00243"></a><span class="lineno"> 243</span>  <a class="code" href="structvec2.html">vec2</a> pxy;</div>
<div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  <a class="code" href="structvec2.html">vec2</a> door;</div>
<div class="line"><a name="l00245"></a><span class="lineno"> 245</span>  <a class="code" href="classWorld.html">World</a> *exit;</div>
<div class="line"><a name="l00246"></a><span class="lineno"> 246</span> <span class="keyword">public</span>:</div>
<div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  <a class="code" href="classArena.html">Arena</a>(<a class="code" href="classWorld.html">World</a> *leave,<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00248"></a><span class="lineno"> 248</span>  ~<a class="code" href="classArena.html">Arena</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00249"></a><span class="lineno"> 249</span>  <a class="code" href="classWorld.html">World</a> *exitArena(<a class="code" href="classPlayer.html">Player</a> *p);</div>
<div class="line"><a name="l00250"></a><span class="lineno"> 250</span> };</div>
<div class="line"><a name="l00251"></a><span class="lineno"> 251</span> </div>
<div class="line"><a name="l00252"></a><span class="lineno"> 252</span> <span class="keyword">extern</span> <span class="keywordtype">int</span> worldShade;</div>
<div class="line"><a name="l00253"></a><span class="lineno"> 253</span> </div>
<div class="line"><a name="l00254"></a><span class="lineno"> 254</span> <span class="preprocessor">#endif // WORLD_H</span></div>
<div class="ttc" id="structline__t_html"><div class="ttname"><a href="structline__t.html">line_t</a></div><div class="ttdef"><b>Definition:</b> world.h:50</div></div>
<div class="ttc" id="world_8h_html_a7e5783b78992864281462a5380a28924a970420c889e8f3dfb76298adc94c98f0"><div class="ttname"><a href="world_8h.html#a7e5783b78992864281462a5380a28924a970420c889e8f3dfb76298adc94c98f0">SUNNY</a></div><div class="ttdef"><b>Definition:</b> world.h:39</div></div>
<div class="ttc" id="world_8h_html_a0678a0e576121a23798fdbd5964143c5ae678da5bb217c4bb81b5ac0de53ad9cb"><div class="ttname"><a href="world_8h.html#a0678a0e576121a23798fdbd5964143c5ae678da5bb217c4bb81b5ac0de53ad9cb">BG_WOODHOUSE</a></div><div class="ttdef"><b>Definition:</b> world.h:29</div></div>
<div class="ttc" id="classWorld_html"><div class="ttname"><a href="classWorld.html">World</a></div><div class="ttdef"><b>Definition:</b> world.h:61</div></div>
<div class="ttc" id="classMob_html"><div class="ttname"><a href="classMob.html">Mob</a></div><div class="ttdef"><b>Definition:</b> entities.h:127</div></div>
<div class="ttc" id="structvec2_html"><div class="ttname"><a href="structvec2.html">vec2</a></div><div class="ttdef"><b>Definition:</b> common.h:46</div></div>
<div class="ttc" id="world_8h_html_a7e5783b78992864281462a5380a28924"><div class="ttname"><a href="world_8h.html#a7e5783b78992864281462a5380a28924">WEATHER</a></div><div class="ttdeci">WEATHER</div><div class="ttdef"><b>Definition:</b> world.h:38</div></div>
<div class="ttc" id="classTexturec_html"><div class="ttname"><a href="classTexturec.html">Texturec</a></div><div class="ttdef"><b>Definition:</b> Texture.h:12</div></div>
<div class="ttc" id="world_8h_html_a7e5783b78992864281462a5380a28924a5b1b71f2b77a08a17c728a6f854a7bfe"><div class="ttname"><a href="world_8h.html#a7e5783b78992864281462a5380a28924a5b1b71f2b77a08a17c728a6f854a7bfe">RAIN</a></div><div class="ttdef"><b>Definition:</b> world.h:41</div></div>
<div class="ttc" id="structline__t_html_a77fb44a40c2154411e5af6cf39194b30"><div class="ttname"><a href="structline__t.html#a77fb44a40c2154411e5af6cf39194b30">line_t::y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition:</b> world.h:51</div></div>
<div class="ttc" id="classWorld_html_afd9945f6ede5eabc3ff9243ce2b31247"><div class="ttname"><a href="classWorld.html#afd9945f6ede5eabc3ff9243ce2b31247">World::line</a></div><div class="ttdeci">struct line_t * line</div><div class="ttdef"><b>Definition:</b> world.h:70</div></div>
<div class="ttc" id="classArena_html"><div class="ttname"><a href="classArena.html">Arena</a></div><div class="ttdef"><b>Definition:</b> world.h:241</div></div>
<div class="ttc" id="classEntity_html"><div class="ttname"><a href="classEntity.html">Entity</a></div><div class="ttdef"><b>Definition:</b> entities.h:37</div></div>
<div class="ttc" id="structline__t_html_a90c59d30a06d5c4bd7ee6c73c66fc414"><div class="ttname"><a href="structline__t.html#a90c59d30a06d5c4bd7ee6c73c66fc414">line_t::color</a></div><div class="ttdeci">unsigned char color</div><div class="ttdef"><b>Definition:</b> world.h:54</div></div>
<div class="ttc" id="world_8h_html_aa4f0d3eebc3c443f9be81bf48561a217"><div class="ttname"><a href="world_8h.html#aa4f0d3eebc3c443f9be81bf48561a217">y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition:</b> world.h:88</div></div>
<div class="ttc" id="structline__t_html_a43341c3344f32533472fdd85c7e9e430"><div class="ttname"><a href="structline__t.html#a43341c3344f32533472fdd85c7e9e430">line_t::gh</a></div><div class="ttdeci">float gh[2]</div><div class="ttdef"><b>Definition:</b> world.h:53</div></div>
<div class="ttc" id="classWorld_html_a645767ccf316a9b4469db773ac111ae4"><div class="ttname"><a href="classWorld.html#a645767ccf316a9b4469db773ac111ae4">World::x_start</a></div><div class="ttdeci">int x_start</div><div class="ttdef"><b>Definition:</b> world.h:78</div></div>
<div class="ttc" id="structline__t_html_a06568d82429331a242b9e6f45a36ae6d"><div class="ttname"><a href="structline__t.html#a06568d82429331a242b9e6f45a36ae6d">line_t::gs</a></div><div class="ttdeci">bool gs</div><div class="ttdef"><b>Definition:</b> world.h:52</div></div>
<div class="ttc" id="classPlayer_html"><div class="ttname"><a href="classPlayer.html">Player</a></div><div class="ttdef"><b>Definition:</b> entities.h:94</div></div>
<div class="ttc" id="world_8h_html_a0678a0e576121a23798fdbd5964143c5"><div class="ttname"><a href="world_8h.html#a0678a0e576121a23798fdbd5964143c5">WORLD_BG_TYPE</a></div><div class="ttdeci">WORLD_BG_TYPE</div><div class="ttdef"><b>Definition:</b> world.h:27</div></div>
<div class="ttc" id="world_8h_html_a7e5783b78992864281462a5380a28924a5564de0baf1f25257db17367eba68edd"><div class="ttname"><a href="world_8h.html#a7e5783b78992864281462a5380a28924a5564de0baf1f25257db17367eba68edd">DARK</a></div><div class="ttdef"><b>Definition:</b> world.h:40</div></div>
<div class="ttc" id="classIndoorWorld_html"><div class="ttname"><a href="classIndoorWorld.html">IndoorWorld</a></div><div class="ttdef"><b>Definition:</b> world.h:231</div></div>
<div class="ttc" id="world_8h_html_a0678a0e576121a23798fdbd5964143c5a53c9e606f96cd2e762bac6c048d2dddb"><div class="ttname"><a href="world_8h.html#a0678a0e576121a23798fdbd5964143c5a53c9e606f96cd2e762bac6c048d2dddb">BG_FOREST</a></div><div class="ttdef"><b>Definition:</b> world.h:28</div></div>
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