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clyne/gamedev
master
refactor
A 2D video game project
Clyne Sullivan
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path:
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include
Mode
Name
Size
d---------
SDL2
40
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stats
plain
-rw-r--r--
bmpimage.hpp
685
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-rw-r--r--
brice.hpp
350
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-rw-r--r--
common.hpp
6318
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-rw-r--r--
components.hpp
7158
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-rw-r--r--
config.hpp
429
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-rw-r--r--
coolarray.hpp
1961
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-rw-r--r--
engine.hpp
1013
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-rw-r--r--
entities.hpp.bak
11020
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-rw-r--r--
events.hpp
1477
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d---------
freetype
1739
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-rw-r--r--
gametime.hpp
371
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d---------
glm
1053
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-rw-r--r--
inventory.hpp
779
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-rw-r--r--
inventory.hpp.bak
6064
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-rw-r--r--
mob.hpp.bak
2552
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-rw-r--r--
player.hpp
1002
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plain
-rw-r--r--
quest.hpp.bak
1265
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-rw-r--r--
render.hpp
1504
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-rw-r--r--
save_util.hpp
863
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-rw-r--r--
shader_utils.hpp
686
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-rw-r--r--
texture.hpp
3341
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-rwxr-xr-x
tinyxml2.h
62720
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-rw-r--r--
ui.hpp
4038
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-rw-r--r--
ui_menu.hpp
1282
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-rw-r--r--
ui_quest.hpp
869
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-rw-r--r--
win32thread.hpp
5290
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-rw-r--r--
window.hpp
584
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-rw-r--r--
world.hpp
5650
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