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author | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:41:18 -0400 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:41:18 -0400 |
commit | 0466537f81106f679c0b291be26861862c43c13c (patch) | |
tree | 51031a8fc154c81239e5f86614f736d640f0c16b | |
parent | 46393662672f2510a40eb6cd5291f99a7ae14e3c (diff) | |
parent | b70eea076017a4449feb71ed42b088c6f896358b (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into save-load
-rw-r--r-- | src/engine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 2916a6e..61d119a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -67,7 +67,7 @@ void Engine::logicLoop(void) }); systems.update<InputSystem>(dt); - systems.update<ScriptSystem>(dt); + //systems.update<ScriptSystem>(dt); /******************* * LOGIC UPDATES * |