diff options
author | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:15:26 -0400 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:15:26 -0400 |
commit | 46393662672f2510a40eb6cd5291f99a7ae14e3c (patch) | |
tree | 8b11793b474ebc6e7359289bd9e9704d58a7f58a /Shaders/world.vert | |
parent | c1161dc0d8939814abf7da48d03b887c0aead0ff (diff) | |
parent | 062a7e2baad74f49f2548793a25f0cf5e4ae6f86 (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into save-load
Diffstat (limited to 'Shaders/world.vert')
-rw-r--r-- | Shaders/world.vert | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/Shaders/world.vert b/Shaders/world.vert index 795997a..0760183 100644 --- a/Shaders/world.vert +++ b/Shaders/world.vert @@ -2,14 +2,18 @@ //layout(location = 0)in vec3 vertex; in vec3 vertex; +in vec2 texc; uniform mat4 projection; uniform mat4 view; uniform mat4 model; -//out vec3 texCoord; +out vec2 texCoord; +out vec4 fragCoord; void main() { - gl_Position = projection * view * model * vec4(vertex, 1.0f); + texCoord = texc; + fragCoord = vec4(vertex, 1.0f); + gl_Position = projection * view * model * fragCoord; } |