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author | Clyne Sullivan <clyne@bitgloo.com> | 2022-11-15 07:35:07 -0500 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2022-11-15 07:35:07 -0500 |
commit | a056c15dd3781b4f6bb89fdd738b14cafc00cd85 (patch) | |
tree | 1775a5913c7bc87563b6b4a29c63514cf15b4185 /lib/sol2/docs/source/api/lua_value.rst | |
parent | 1405d648b6264cfda7c46f5b251258335abaee83 (diff) | |
parent | 57013add5b7c524086272be7d395f9ec5109bde2 (diff) |
merge branch lib-cleanup into ui
Diffstat (limited to 'lib/sol2/docs/source/api/lua_value.rst')
-rw-r--r-- | lib/sol2/docs/source/api/lua_value.rst | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/lib/sol2/docs/source/api/lua_value.rst b/lib/sol2/docs/source/api/lua_value.rst deleted file mode 100644 index 325546c..0000000 --- a/lib/sol2/docs/source/api/lua_value.rst +++ /dev/null @@ -1,16 +0,0 @@ -lua_value
-=========
-*easy creation of Lua values and tables at the cost of some safety and speed*
-
-.. code-block:: cpp
-
- struct lua_value;
- struct array_value;
-
-
-The goal of these types is to make it easy to describe tables and arrays in C++ code. It works by using a thread local ``lua_State*`` variable inside the class so that one can simply pass values. The thread local variable is initialized by creation of a `sol::state`, but can also `be done manually<state-automatic-handlers>` with ``sol::set_default_state``. An example of usage is below:
-
-.. literalinclude:: ../../../examples/source/lua_value.cpp
- :caption: lua_value.cpp
- :name: lua-value-example
- :linenos:
|