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authorAndy <drumsetmonkey@gmail.com>2019-08-29 13:07:45 -0400
committerAndy <drumsetmonkey@gmail.com>2019-08-29 13:07:45 -0400
commit4ac4b280abf2ffa28caa5a532353115a3033444f (patch)
tree2a13d658bb454360b2faf401244bb0321d3460d4 /lib/sol2/examples/source/tutorials/write_variables_demo.cpp
parente9758416b18b27a65337c28d9641afc0ee89b34b (diff)
parent7a46fa2dd3dad3f038bf8e7339bc67abca428ae6 (diff)
Started creating scripting library/namespace and added sol2 for interfacing
Diffstat (limited to 'lib/sol2/examples/source/tutorials/write_variables_demo.cpp')
-rw-r--r--lib/sol2/examples/source/tutorials/write_variables_demo.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/lib/sol2/examples/source/tutorials/write_variables_demo.cpp b/lib/sol2/examples/source/tutorials/write_variables_demo.cpp
new file mode 100644
index 0000000..22d195a
--- /dev/null
+++ b/lib/sol2/examples/source/tutorials/write_variables_demo.cpp
@@ -0,0 +1,39 @@
+#define SOL_ALL_SAFETIES_ON 1
+#include <sol/sol.hpp>
+
+#include <iostream>
+
+int main() {
+
+ sol::state lua;
+
+ // open those basic lua libraries
+ // again, for print() and other basic utilities
+ lua.open_libraries(sol::lib::base);
+
+ // value in the global table
+ lua["bark"] = 50;
+
+ // a table being created in the global table
+ lua["some_table"] = lua.create_table_with(
+ "key0", 24,
+ "key1", 25,
+ lua["bark"], "the key is 50 and this string is its value!");
+
+ // Run a plain ol' string of lua code
+ // Note you can interact with things set through sol in C++ with lua!
+ // Using a "Raw String Literal" to have multi-line goodness:
+ // http://en.cppreference.com/w/cpp/language/string_literal
+ lua.script(R"(
+
+ print(some_table[50])
+ print(some_table["key0"])
+ print(some_table["key1"])
+
+ -- a lua comment: access a global in a lua script with the _G table
+ print(_G["bark"])
+
+ )");
+
+ return 0;
+}