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author | Andy <drumsetmonkey@gmail.com> | 2019-08-30 11:01:15 -0400 |
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committer | Andy <drumsetmonkey@gmail.com> | 2019-08-30 11:01:15 -0400 |
commit | 3a5718d4ab0d9f726686c601579a4c586a65e269 (patch) | |
tree | 2c67002feac01a20b4f98d11dfd77341eda66278 /src/components/Position.hpp | |
parent | 9fe9b81f9a36c6333ef0dd66d5ec249bd07368c7 (diff) |
Added IdleFunc components to entities, this will be assigned to all entities no matter what, even if the idle func is empty
Diffstat (limited to 'src/components/Position.hpp')
-rw-r--r-- | src/components/Position.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/components/Position.hpp b/src/components/Position.hpp index 1c6cf71..0d69393 100644 --- a/src/components/Position.hpp +++ b/src/components/Position.hpp @@ -23,7 +23,6 @@ struct Position : Component<Position>, entityx::Component<Position> { - public: float x,y; Position(float _x, float _y): x(_x), y(_y) {} |