diff options
author | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-08-31 00:40:21 -0400 |
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committer | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-08-31 00:40:21 -0400 |
commit | 4eeacc60cab3d6cb070bcd19a5259b7a95832a1d (patch) | |
tree | 7e26aea1b95dec5bb5bfaf4749cba0b71dd06cf9 /src/components/Script.hpp | |
parent | 3a5718d4ab0d9f726686c601579a4c586a65e269 (diff) |
Lua spawned entities have "Idle" function
Every entity spawned from Lua is given the "Scripted" component,
this component holds onto the Entities master table and it's idle
function
Diffstat (limited to 'src/components/Script.hpp')
-rw-r--r-- | src/components/Script.hpp | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/components/Script.hpp b/src/components/Script.hpp new file mode 100644 index 0000000..0e7c9db --- /dev/null +++ b/src/components/Script.hpp @@ -0,0 +1,56 @@ +/* + * Copyright (C) 2019 Belle-Isle, Andrew <drumsetmonkey@gmail.com> + * Author: Belle-Isle, Andrew <drumsetmonkey@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SCRIPT_COMPONENT_HPP_ +#define SCRIPT_COMPONENT_HPP_ + +#include <components/Component.hpp> + +struct Scripted : Component<Scripted>, entityx::Component<Scripted> +{ + public: + sol::table caller; + Scripted() {} + Scripted(sol::table call): caller(call) {} + + + ~Scripted() + {} + + void cleanup() + { + caller = sol::nil; + } + + Scripted FromLua(sol::object) + { + //if (ref.get_type() == sol::type::function) { + // this->luafunc = ref; + //} + //init = true; + return *this; + } + + void exec() { + if (caller["Idle"] == sol::type::function) + caller["Idle"](caller); // Call idle function and pass itself + // in or to fulfill the 'self' param + } +}; + +#endif//SCRIPT_COMPONENT_HPP_ |