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author | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-09-01 02:24:21 -0400 |
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committer | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-09-01 02:24:21 -0400 |
commit | fe0e56fb268996f59d96bd9862170c9cf5779031 (patch) | |
tree | 78fa04df0a2b486b52bb739ae7a3f6c2b8df4ede /src/render.cpp | |
parent | 5b879ae253e71398880c7303539740be7b524ddb (diff) |
All 3 entities now play with idle functions and rendering a bit SUPER BETA
Diffstat (limited to 'src/render.cpp')
-rw-r--r-- | src/render.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/render.cpp b/src/render.cpp index 5b3a1f1..7c047f6 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -79,9 +79,11 @@ void RenderSystem::update([[maybe_unused]] entityx::EntityManager& entities, * DRAWING * *************/ - entities.each<Render, Position>( - [this, a](entityx::Entity, Render, Position &p){ + [this, a](entityx::Entity, Render &r, Position &p){ + + if (!r.visible) + return; GLuint tri_vbo; GLfloat tri_data[] = { |