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author | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:15:26 -0400 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-02 15:15:26 -0400 |
commit | 46393662672f2510a40eb6cd5291f99a7ae14e3c (patch) | |
tree | 8b11793b474ebc6e7359289bd9e9704d58a7f58a /src/render.hpp | |
parent | c1161dc0d8939814abf7da48d03b887c0aead0ff (diff) | |
parent | 062a7e2baad74f49f2548793a25f0cf5e4ae6f86 (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into save-load
Diffstat (limited to 'src/render.hpp')
-rw-r--r-- | src/render.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render.hpp b/src/render.hpp index 6362d63..5d3025c 100644 --- a/src/render.hpp +++ b/src/render.hpp @@ -38,8 +38,8 @@ class RenderSystem : public entityx::System<RenderSystem> { private: constexpr static const char *title = "gamedev2"; - constexpr static int width = 640; - constexpr static int height = 480; + constexpr static int width = 1280; + constexpr static int height = 720; std::unique_ptr<SDL_Window, void (*)(SDL_Window *)> window; SDL_GLContext context; |