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authorClyne Sullivan <clyne@bitgloo.com>2019-09-02 15:15:26 -0400
committerClyne Sullivan <clyne@bitgloo.com>2019-09-02 15:15:26 -0400
commit46393662672f2510a40eb6cd5291f99a7ae14e3c (patch)
tree8b11793b474ebc6e7359289bd9e9704d58a7f58a /src/render.hpp
parentc1161dc0d8939814abf7da48d03b887c0aead0ff (diff)
parent062a7e2baad74f49f2548793a25f0cf5e4ae6f86 (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into save-load
Diffstat (limited to 'src/render.hpp')
-rw-r--r--src/render.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render.hpp b/src/render.hpp
index 6362d63..5d3025c 100644
--- a/src/render.hpp
+++ b/src/render.hpp
@@ -38,8 +38,8 @@ class RenderSystem : public entityx::System<RenderSystem>
{
private:
constexpr static const char *title = "gamedev2";
- constexpr static int width = 640;
- constexpr static int height = 480;
+ constexpr static int width = 1280;
+ constexpr static int height = 720;
std::unique_ptr<SDL_Window, void (*)(SDL_Window *)> window;
SDL_GLContext context;