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Diffstat (limited to 'deps/sol2/docs/source/api/lua_value.rst')
-rw-r--r-- | deps/sol2/docs/source/api/lua_value.rst | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/deps/sol2/docs/source/api/lua_value.rst b/deps/sol2/docs/source/api/lua_value.rst deleted file mode 100644 index 325546c..0000000 --- a/deps/sol2/docs/source/api/lua_value.rst +++ /dev/null @@ -1,16 +0,0 @@ -lua_value
-=========
-*easy creation of Lua values and tables at the cost of some safety and speed*
-
-.. code-block:: cpp
-
- struct lua_value;
- struct array_value;
-
-
-The goal of these types is to make it easy to describe tables and arrays in C++ code. It works by using a thread local ``lua_State*`` variable inside the class so that one can simply pass values. The thread local variable is initialized by creation of a `sol::state`, but can also `be done manually<state-automatic-handlers>` with ``sol::set_default_state``. An example of usage is below:
-
-.. literalinclude:: ../../../examples/source/lua_value.cpp
- :caption: lua_value.cpp
- :name: lua-value-example
- :linenos:
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