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-rw-r--r--lib/LuaBridge/Tests/JuceLibraryCode/JuceHeader.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/lib/LuaBridge/Tests/JuceLibraryCode/JuceHeader.h b/lib/LuaBridge/Tests/JuceLibraryCode/JuceHeader.h
deleted file mode 100644
index 805b2b9..0000000
--- a/lib/LuaBridge/Tests/JuceLibraryCode/JuceHeader.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
-
- IMPORTANT! This file is auto-generated each time you save your
- project - if you alter its contents, your changes may be overwritten!
-
- This is the header file that your files should include in order to get all the
- JUCE library headers. You should avoid including the JUCE headers directly in
- your own source files, because that wouldn't pick up the correct configuration
- options for your app.
-
-*/
-
-#ifndef __APPHEADERFILE_K9UFLC__
-#define __APPHEADERFILE_K9UFLC__
-
-#include "AppConfig.h"
-#include "BinaryData.h"
-
-#if ! DONT_SET_USING_JUCE_NAMESPACE
- // If your code uses a lot of JUCE classes, then this will obviously save you
- // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
- using namespace juce;
-#endif
-
-namespace ProjectInfo
-{
- const char* const projectName = "LuaBridgeTests";
- const char* const versionString = "1.0.0";
- const int versionNumber = 0x10000;
-}
-
-#endif // __APPHEADERFILE_K9UFLC__