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-rw-r--r--lib/sol2/examples/source/docs/my_panic.cpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/lib/sol2/examples/source/docs/my_panic.cpp b/lib/sol2/examples/source/docs/my_panic.cpp
deleted file mode 100644
index aee5714..0000000
--- a/lib/sol2/examples/source/docs/my_panic.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#define SOL_ALL_SAFETIES_ON 1
-#include <sol/sol.hpp>
-#include <iostream>
-
-inline void my_panic(sol::optional<std::string> maybe_msg) {
- std::cerr << "Lua is in a panic state and will now abort() the application" << std::endl;
- if (maybe_msg) {
- const std::string& msg = maybe_msg.value();
- std::cerr << "\terror message: " << msg << std::endl;
- }
- // When this function exits, Lua will exhibit default behavior and abort()
-}
-
-int main (int, char*[]) {
- sol::state lua(sol::c_call<decltype(&my_panic), &my_panic>);
- // or, if you already have a lua_State* L
- // lua_atpanic( L, sol::c_call<decltype(&my_panic), &my_panic> );
- // or, with state/state_view:
- // sol::state_view lua(L);
- // lua.set_panic( sol::c_call<decltype(&my_panic), &my_panic> );
-
- // uncomment the below to see
- //lua.script("boom_goes.the_dynamite");
-
- return 0;
-}