Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-31 | Lua spawned entities have "Idle" function | Andy Belle-Isle | |
Every entity spawned from Lua is given the "Scripted" component, this component holds onto the Entities master table and it's idle function |
![]() |
index : clyne/gamedev2 | |
gamedev but better | Clyne Sullivan |
aboutsummaryrefslogtreecommitdiffstats |
Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-31 | Lua spawned entities have "Idle" function | Andy Belle-Isle | |
Every entity spawned from Lua is given the "Scripted" component, this component holds onto the Entities master table and it's idle function |