aboutsummaryrefslogtreecommitdiffstats
path: root/src/engine.cpp
AgeCommit message (Collapse)Author
2019-08-31Lua spawned entities have "Idle" functionAndy Belle-Isle
Every entity spawned from Lua is given the "Scripted" component, this component holds onto the Entities master table and it's idle function
2019-08-29Refactored script system code and added license headersAndy Belle-Isle
2019-08-29Started creating scripting library/namespace and added sol2 for interfacingAndy
2019-08-28transition to game enginetcsullivan