Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-31 | Added velocity component, and force add component dependencies when they ↵ | Andy Belle-Isle | |
don't exist | |||
2019-08-31 | Lua spawned entities have "Idle" function | Andy Belle-Isle | |
Every entity spawned from Lua is given the "Scripted" component, this component holds onto the Entities master table and it's idle function | |||
2019-08-30 | Added IdleFunc components to entities, this will be assigned to all entities ↵ | Andy | |
no matter what, even if the idle func is empty | |||
2019-08-30 | Added Name and Render components to Lua | Andy Belle-Isle | |
2019-08-29 | Refactored script system code and added license headers | Andy Belle-Isle | |