From 2662ac356ce14dacfbc91689fd37244facff4989 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle <drumsetmonkey@gmail.com> Date: Fri, 30 Aug 2019 00:14:27 -0400 Subject: Added Name and Render components to Lua --- Scripts/init.lua | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'Scripts/init.lua') diff --git a/Scripts/init.lua b/Scripts/init.lua index 82c2486..3ec4618 100644 --- a/Scripts/init.lua +++ b/Scripts/init.lua @@ -15,6 +15,7 @@ bird = { x = 1.2, y = 3.4 }, + Name = "bord", init = function(self) print(self.Position.x .. "," .. self.Position.y) end @@ -25,14 +26,29 @@ dog = { x = 6.5, y = 1.3 }, + Render = { + texture = "assets/tex.png", + visible = true + }, init = function(self) print(self.Position.x .. "," .. self.Position.y) end } +animal = { + Render = { + texture = "assets/anim.png", + visible = false + } +} + birdSpawn = game.spawn(bird); birdSpawn:init() +print(birdSpawn.Name.value) dogSpawn = game.spawn(dog); dogSpawn:init() dogSpawn.Position.x = 37.5 + +animalSpawn = game.spawn(animal); +animalSpawn.Render.texture = "assets/newText.png" -- cgit v1.2.3