From dc2493e7525bb7633f697ef10f72b72b46222249 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle Date: Fri, 30 Aug 2019 00:45:36 -0400 Subject: Forget what I said, I just need to change git attributes to mark for vendor --- deps/sol2/examples/source/property.cpp | 57 ---------------------------------- 1 file changed, 57 deletions(-) delete mode 100644 deps/sol2/examples/source/property.cpp (limited to 'deps/sol2/examples/source/property.cpp') diff --git a/deps/sol2/examples/source/property.cpp b/deps/sol2/examples/source/property.cpp deleted file mode 100644 index cd8525b..0000000 --- a/deps/sol2/examples/source/property.cpp +++ /dev/null @@ -1,57 +0,0 @@ -#define SOL_ALL_SAFETIES_ON 1 -#include - -#include "assert.hpp" - -#include - -class Player { -public: - int get_hp() const { - return hp; - } - - void set_hp( int value ) { - hp = value; - } - - int get_max_hp() const { - return hp; - } - - void set_max_hp( int value ) { - maxhp = value; - } - -private: - int hp = 50; - int maxhp = 50; -}; - -int main (int, char*[]) { - - std::cout << "=== properties from C++ functions ===" << std::endl; - - sol::state lua; - lua.open_libraries(sol::lib::base); - - lua.set("theplayer", Player()); - - // Yes, you can register after you set a value and it will - // connect up the usertype automatically - lua.new_usertype( "Player", - "hp", sol::property(&Player::get_hp, &Player::set_hp), - "maxHp", sol::property(&Player::get_max_hp, &Player::set_max_hp) - ); - - const auto& code = R"( - -- variable syntax, calls functions - theplayer.hp = 20 - print('hp:', theplayer.hp) - print('max hp:', theplayer.maxHp) - )"; - - lua.script(code); - - return 0; -} -- cgit v1.2.3