From dc2493e7525bb7633f697ef10f72b72b46222249 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle Date: Fri, 30 Aug 2019 00:45:36 -0400 Subject: Forget what I said, I just need to change git attributes to mark for vendor --- lib/LuaJIT/src/ps4build.bat | 123 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 123 insertions(+) create mode 100644 lib/LuaJIT/src/ps4build.bat (limited to 'lib/LuaJIT/src/ps4build.bat') diff --git a/lib/LuaJIT/src/ps4build.bat b/lib/LuaJIT/src/ps4build.bat new file mode 100644 index 0000000..e4a7def --- /dev/null +++ b/lib/LuaJIT/src/ps4build.bat @@ -0,0 +1,123 @@ +@rem Script to build LuaJIT with the PS4 SDK. +@rem Donated to the public domain. +@rem +@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler) +@rem or "VS2015 x64 Native Tools Command Prompt". +@rem +@rem Then cd to this directory and run this script. +@rem +@rem Recommended invocation: +@rem +@rem ps4build release build, amalgamated, 64-bit GC +@rem ps4build debug debug build, amalgamated, 64-bit GC +@rem +@rem Additional command-line options (not generally recommended): +@rem +@rem gc32 (before debug) 32-bit GC +@rem noamalg (after debug) non-amalgamated build + +@if not defined INCLUDE goto :FAIL +@if not defined SCE_ORBIS_SDK_DIR goto :FAIL + +@setlocal +@rem ---- Host compiler ---- +@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE +@set LJLINK=link /nologo +@set LJMT=mt /nologo +@set DASMDIR=..\dynasm +@set DASM=%DASMDIR%\dynasm.lua +@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c +@set GC64=-DLUAJIT_ENABLE_GC64 +@set DASC=vm_x64.dasc + +@if "%1" neq "gc32" goto :NOGC32 +@shift +@set GC64= +@set DASC=vm_x86.dasc +:NOGC32 + +%LJCOMPILE% host\minilua.c +@if errorlevel 1 goto :BAD +%LJLINK% /out:minilua.exe minilua.obj +@if errorlevel 1 goto :BAD +if exist minilua.exe.manifest^ + %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe + +@rem Check for 64 bit host compiler. +@minilua +@if not errorlevel 8 goto :FAIL + +@set DASMFLAGS=-D P64 -D NO_UNWIND +minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h %DASC% +@if errorlevel 1 goto :BAD + +%LJCOMPILE% /I "." /I %DASMDIR% %GC64% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLUAJIT_NO_UNWIND host\buildvm*.c +@if errorlevel 1 goto :BAD +%LJLINK% /out:buildvm.exe buildvm*.obj +@if errorlevel 1 goto :BAD +if exist buildvm.exe.manifest^ + %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe + +buildvm -m elfasm -o lj_vm.s +@if errorlevel 1 goto :BAD +buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m libdef -o lj_libdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m recdef -o lj_recdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m folddef -o lj_folddef.h lj_opt_fold.c +@if errorlevel 1 goto :BAD + +@rem ---- Cross compiler ---- +@set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI %GC64% +@set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus +@set INCLUDE="" + +orbis-as -o lj_vm.o lj_vm.s + +@if "%1" neq "debug" goto :NODEBUG +@shift +@set LJCOMPILE=%LJCOMPILE% -g -O0 +@set TARGETLIB=libluajitD_ps4.a +goto :BUILD +:NODEBUG +@set LJCOMPILE=%LJCOMPILE% -O2 +@set TARGETLIB=libluajit_ps4.a +:BUILD +del %TARGETLIB% +@if "%1" neq "noamalg" goto :AMALG +for %%f in (lj_*.c lib_*.c) do ( + %LJCOMPILE% %%f + @if errorlevel 1 goto :BAD +) + +%LJLIB% %TARGETLIB% lj_*.o lib_*.o +@if errorlevel 1 goto :BAD +@goto :NOAMALG +:AMALG +%LJCOMPILE% ljamalg.c +@if errorlevel 1 goto :BAD +%LJLIB% %TARGETLIB% ljamalg.o lj_vm.o +@if errorlevel 1 goto :BAD +:NOAMALG + +@del *.o *.obj *.manifest minilua.exe buildvm.exe +@echo. +@echo === Successfully built LuaJIT for PS4 === + +@goto :END +:BAD +@echo. +@echo ******************************************************* +@echo *** Build FAILED -- Please check the error messages *** +@echo ******************************************************* +@goto :END +:FAIL +@echo To run this script you must open a "Visual Studio .NET Command Prompt" +@echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too. +:END -- cgit v1.2.3