From bd3fe0cac583739bc0d7c4b5c8f301bb350abca0 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle Date: Fri, 30 Aug 2019 00:19:31 -0400 Subject: Renamed lib to deps so github will ignore it for language stats --- lib/sol2/cmake/Modules/FindLuaBuild.cmake | 120 ------------------------------ 1 file changed, 120 deletions(-) delete mode 100644 lib/sol2/cmake/Modules/FindLuaBuild.cmake (limited to 'lib/sol2/cmake/Modules/FindLuaBuild.cmake') diff --git a/lib/sol2/cmake/Modules/FindLuaBuild.cmake b/lib/sol2/cmake/Modules/FindLuaBuild.cmake deleted file mode 100644 index 6ed229a..0000000 --- a/lib/sol2/cmake/Modules/FindLuaBuild.cmake +++ /dev/null @@ -1,120 +0,0 @@ -# # # # sol3 -# The MIT License (MIT) -# -# Copyright (c) 2013-2019 Rapptz, ThePhD, and contributors -# -# Permission is hereby granted, free of charge, to any person obtaining a copy of -# this software and associated documentation files (the "Software"), to deal in -# the Software without restriction, including without limitation the rights to -# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -# the Software, and to permit persons to whom the Software is furnished to do so, -# subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included in all -# copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS -# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR -# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER -# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# # Standard CMake Libraries -include(FindPackageHandleStandardArgs) - -# Contain literally everything inside of this function to prevent spillage -function(find_lua_build LUA_VERSION) - # # # Variables - # # Core Paths - string(TOLOWER ${LUA_VERSION} LUA_BUILD_NORMALIZED_LUA_VERSION) - if (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit") - set(LUA_BUILD_LIBNAME ${LUA_VERSION}) - elseif (BUILD_LUAJIT) - set(LUA_BUILD_LIBNAME luajit-${LUA_VERSION}) - elseif (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "lua") - set(LUA_BUILD_LIBNAME ${LUA_VERSION}) - elseif (BUILD_LUA) - set(LUA_BUILD_LIBNAME lua-${LUA_VERSION}) - else() - set(LUA_BUILD_LIBNAME lua-${LUA_VERSION}) - endif() - set(LUA_BUILD_TOPLEVEL "${CMAKE_BINARY_DIR}/vendor/${LUA_BUILD_LIBNAME}") - set(LUA_BUILD_INSTALL_DIR "${LUA_BUILD_TOPLEVEL}") - # # Misc needed variables - set(LUA_BUILD_LIBRARY_DESCRIPTION "The base name of the library to build either the static or the dynamic library") - - # Object file suffixes - if (MSVC) - set(LUA_BUILD_BUILD_DLL_DEFAULT ON) - set(LUA_BUILD_OBJECT_FILE_SUFFIX .obj) - else() - set(LUA_BUILD_BUILD_DLL_DEFAULT OFF) - set(LUA_BUILD_OBJECT_FILE_SUFFIX .o) - endif() - - # # # Options - option(BUILD_LUA_AS_DLL ${LUA_BUILD_BUILD_DLL_DEFAULT} "Build Lua or LuaJIT as a Shared/Dynamic Link Library") - - STRING(TOLOWER ${LUA_BUILD_LIBNAME} LUA_BUILD_NORMALIZED_LIBNAME) - if (NOT LUA_LIBRARY_NAME) - if (LUA_BUILD_NORMALIZED_LIBNAME MATCHES "luajit") - set(LUA_LIBRARY luajit) - else() - set(LUA_LIBRARY ${LUA_BUILD_LIBNAME}) - endif() - else() - set(LUA_LIBRARY_NAME ${LUA_LIBRARY_NAME} - CACHE STRING - ${LUA_BUILD_LIBRARY_DESCRIPTION}) - endif() - # # Dependent Variables - # If we're building a DLL, then set the library type to SHARED - if (BUILD_LUA_AS_DLL) - set(LUA_BUILD_LIBRARY_TYPE SHARED) - else() - set(LUA_BUILD_LIBRARY_TYPE STATIC) - endif() - - - # # # Build Lua - # # Select either LuaJIT or Vanilla Lua here, based on what we discover - if (BUILD_LUAJIT OR LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit") - include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaJIT.cmake) - set(LUA_VERSION_STRING ${LUA_JIT_VERSION}) - else() - include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaVanilla.cmake) - set(LUA_VERSION_STRING ${LUA_VANILLA_VERSION}) - endif() - - # # Export variables to the parent scope - set(LUA_LIBRARIES ${LUA_LIBRARIES} PARENT_SCOPE) - set(LUA_INTERPRETER ${LUA_INTERPRETER} PARENT_SCOPE) - set(LUA_INCLUDE_DIRS ${LUA_INCLUDE_DIRS} PARENT_SCOPE) - set(LUA_VERSION_STRING ${LUA_VERSION_STRING} PARENT_SCOPE) - set(LUABUILD_FOUND TRUE PARENT_SCOPE) -endfunction(find_lua_build) - -# Call and then immediately undefine to avoid polluting the global scope -if (LuaBuild_FIND_COMPONENTS) - list(GET LuaBuild_FIND_COMPONENTS 0 LUA_VERSION) -endif() -if (LuaBuild_FIND_VERSION) - if (LUA_VERSION) - set(LUA_VERSION "${LUA_VERSION}-${LuaBuild_FIND_VERSION}") - else() - set(LUA_VERSION "${LuaBuild_VERSION}") - endif() -endif() -if (NOT LUA_VERSION) - set(LUA_VERSION 5.3.5) -endif() -find_lua_build(${LUA_VERSION}) -unset(find_lua_build) - -# handle the QUIETLY and REQUIRED arguments and set LUABUILD_FOUND to TRUE if -# all listed variables are TRUE -FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaBuild - FOUND_VAR LUABUILD_FOUND - REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIRS - VERSION_VAR LUA_VERSION_STRING) -- cgit v1.2.3