From bd3fe0cac583739bc0d7c4b5c8f301bb350abca0 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle Date: Fri, 30 Aug 2019 00:19:31 -0400 Subject: Renamed lib to deps so github will ignore it for language stats --- .../include/my_object/my_object.hpp | 28 ---------------------- .../include/my_object/my_object_api.hpp | 27 --------------------- 2 files changed, 55 deletions(-) delete mode 100644 lib/sol2/examples/require_dll_example/include/my_object/my_object.hpp delete mode 100644 lib/sol2/examples/require_dll_example/include/my_object/my_object_api.hpp (limited to 'lib/sol2/examples/require_dll_example/include') diff --git a/lib/sol2/examples/require_dll_example/include/my_object/my_object.hpp b/lib/sol2/examples/require_dll_example/include/my_object/my_object.hpp deleted file mode 100644 index f8ec5e5..0000000 --- a/lib/sol2/examples/require_dll_example/include/my_object/my_object.hpp +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include - -// forward declare as a C struct -// so a pointer to lua_State can be part of a signature -extern "C" { - struct lua_State; -} -// you can replace the above if you're fine with including -// earlier than absolutely necessary - -namespace my_object { - - struct test { - int value; - - test() = default; - test(int val) : value(val) {} - }; - -} // namespace my_object - -// this function needs to be exported from your -// dll. "extern 'C'" should do the trick, but -// we're including platform-specific stuff here to help -// see my_object_api.hpp for details -extern "C" MY_OBJECT_API int luaopen_my_object(lua_State* L); diff --git a/lib/sol2/examples/require_dll_example/include/my_object/my_object_api.hpp b/lib/sol2/examples/require_dll_example/include/my_object/my_object_api.hpp deleted file mode 100644 index 6af5f42..0000000 --- a/lib/sol2/examples/require_dll_example/include/my_object/my_object_api.hpp +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -namespace my_object { - -#if defined _MSC_VER - #define MY_OBJECT_VC -#elif defined __GNUC__ - #define MY_OBJECT_GCC -#elif defined __clang__ - #define MY_OBJECT_CLANG -#endif - -#if defined MY_OBJECT_VC - #if defined MY_OBJECT_DLL - #if defined MY_OBJECT_BUILD - #define MY_OBJECT_API __declspec(dllexport) - #else - #define MY_OBJECT_API __declspec(dllexport) - #endif // MY_OBJECT_BUILD - Building the Library vs. Using the Library - #else - #define MY_OBJECT_API - #endif // Building a DLL vs. Static Library -#else // g++ / clang++ - #define MY_OBJECT_API __attribute__ ((visibility ("default"))) -#endif // MY_OBJECT_BUILD - -} // namespace my_object -- cgit v1.2.3