From 0e19992b820158f8e9c0fc16ddc372a5ea596f53 Mon Sep 17 00:00:00 2001 From: Andy Belle-Isle Date: Sat, 14 Sep 2019 00:30:05 -0400 Subject: Lua can now modify world size and world data --- src/script.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/script.cpp') diff --git a/src/script.cpp b/src/script.cpp index da365e1..cf5b2dd 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -131,9 +131,10 @@ void ScriptSystem::scriptExport(void) sol::constructors(), "Generate", &World::generate, "Seed", sol::property(&World::setSeed, &World::getSeed), - "Layers", sol::property(&World::setLayers, &World::getLayers), "setData", &World::setData, - "registerMaterial", &World::registerMaterial); + "registerMaterial", &World::registerMaterial, + "setSize", &World::setSize, + "getSize", &World::getSize); auto gamespace = lua["game"].get_or_create(); -- cgit v1.2.3