--Player = entityx.manager:new() --function Player:init(o) -- o = o or {} -- self.position = self:component("Position", o.position or {0, 0}) --end -- --p = Player:instance({position = {10, 20}}) --p.position.x(5) --print(p.position.x(), p.position.y()) --p = comp:Position(6.5, 2.3) local q = Position.new(6, 3) print(q.x .. "," .. q.y) print("HEY") local g = game.testfunc({}); print(g.Position.x .. "," .. g.Position.y); g.Position.x = 5.4; g.Position.y = 1.2; --bird = { -- Position = { -- x = 1.2, -- y = 3.4 -- }, -- init = function(self) -- print(self.Position.x .. "," .. self.Position.y) -- end --} -- --dog = { -- Position = { -- x = 6.5, -- y = 1.3 -- }, -- init = function(self) -- print(self.Position.x .. "," .. self.Position.y) -- end --} -- --birdSpawn = game.spawn(bird); --birdSpawn:init() -- --dogSpawn = game.spawn(dog); --dogSpawn:init() --dogSpawn.Position.x = 37.5