#ifndef EVENTS_RENDER_HPP_ #define EVENTS_RENDER_HPP_ struct NewRenderEvent { GLuint vbo; GLuint tex; GLuint normal; unsigned int vertex; NewRenderEvent(GLuint _vbo, GLuint _tex, GLuint _normal, unsigned int _vertex) : vbo(_vbo), tex(_tex), normal(_normal), vertex(_vertex) {} }; #endif // EVENTS_RENDER_HPP_