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/**
* @file player.cpp
* Manages player input.
*
* Copyright (C) 2019 Clyne Sullivan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "player.hpp"
#include "components/EventListener.hpp"
#include "components/Script.hpp"
#include "components/Velocity.hpp"
void PlayerSystem::configure([[maybe_unused]] entityx::EntityManager& entities,
entityx::EventManager& events)
{
events.subscribe<entityx::ComponentAddedEvent<Player>>(*this);
events.subscribe<entityx::ComponentRemovedEvent<Player>>(*this);
events.subscribe<KeyUpEvent>(*this);
events.subscribe<KeyDownEvent>(*this);
}
void PlayerSystem::update([[maybe_unused]] entityx::EntityManager& entites,
[[maybe_unused]] entityx::EventManager& events,
[[maybe_unused]] entityx::TimeDelta dt)
{
}
void PlayerSystem::receive(const entityx::ComponentAddedEvent<Player>& cae)
{
player = cae.entity;
}
void PlayerSystem::receive(const entityx::ComponentRemovedEvent<Player>& cre)
{
if (player == cre.entity)
player.invalidate();
}
void PlayerSystem::receive(const KeyDownEvent& kue)
{
if (player.valid()) {
if (kue.sym == SDLK_a) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("MoveLeftPressed",
e.component<Scripted>()->caller);
});
} else if (kue.sym == SDLK_d) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("MoveRightPressed",
e.component<Scripted>()->caller);
});
} else if (kue.sym == SDLK_SPACE) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("JumpKeyPressed",
e.component<Scripted>()->caller);
});
}
}
}
void PlayerSystem::receive(const KeyUpEvent& kue)
{
if (player.valid()) {
if (kue.sym == SDLK_a) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("MoveLeftReleased",
e.component<Scripted>()->caller);
});
} else if (kue.sym == SDLK_d) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("MoveRightReleased",
e.component<Scripted>()->caller);
});
} else if (kue.sym == SDLK_SPACE) {
entities.each<EventListener>(
[](entityx::Entity e, EventListener& el) {
el.tryListener("JumpKeyReleased",
e.component<Scripted>()->caller);
});
}
}
}
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