#include "ops.h" void iop_add(variable *, variable *, variable *); void iop_sub(variable *, variable *, variable *); void iop_mult(variable *, variable *, variable *); void iop_div(variable *, variable *, variable *); void iop_and(variable *, variable *, variable *); void iop_or(variable *, variable *, variable *); void iop_xor(variable *, variable *, variable *); void iop_shr(variable *, variable *, variable *); void iop_shl(variable *, variable *, variable *); void iop_eq(variable *, variable *, variable *); void iop_lt(variable *, variable *, variable *); void iop_gt(variable *, variable *, variable *); void iop_lte(variable *, variable *, variable *); void iop_gte(variable *, variable *, variable *); void iop_ne(variable *, variable *, variable *); void iop_mod(variable *, variable *, variable *); char *iops[IOPS_COUNT] = { "+", "-", "*", "/", "&", "|", "^", ">>", "<<", "==", "<", ">", "<=", ">=", "!=", "%" }; operation_t iopfuncs[IOPS_COUNT] = { iop_add, iop_sub, iop_mult, iop_div, iop_and, iop_or, iop_xor, iop_shr, iop_shl, iop_eq, iop_lt, iop_gt, iop_lte, iop_gte, iop_ne, iop_mod }; void iop_add(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) + INT(b); } else { itofloat(a); itofloat(b); FLOAT(r) = FLOAT(a) + FLOAT(b); } } void iop_sub(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) - INT(b); } else { itofloat(a); itofloat(b); FLOAT(r) = FLOAT(a) - FLOAT(b); } } void iop_mult(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) * INT(b); } else { itofloat(a); itofloat(b); FLOAT(r) = FLOAT(a) * FLOAT(b); } } void iop_div(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) / INT(b); } else { itofloat(a); itofloat(b); FLOAT(r) = FLOAT(a) / FLOAT(b); } } void iop_and(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) & INT(b); } } void iop_or(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) | INT(b); } } void iop_xor(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) ^ INT(b); } } void iop_shr(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) >> INT(b); } } void iop_shl(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) { INT(r) = INT(a) << INT(b); } } void iop_eq(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) == INT(b); else INT(r) = FLOAT(a) == FLOAT(b); } void iop_lt(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) < INT(b); else INT(r) = FLOAT(a) < FLOAT(b); } void iop_gt(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) > INT(b); else INT(r) = FLOAT(a) > FLOAT(b); } void iop_lte(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) <= INT(b); else INT(r) = FLOAT(a) <= FLOAT(b); } void iop_gte(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) >= INT(b); else INT(r) = FLOAT(a) >= FLOAT(b); } void iop_ne(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) != INT(b); else INT(r) = FLOAT(a) != FLOAT(b); } void iop_mod(variable *r, variable *a, variable *b) { if (a->valtype == INTEGER && b->valtype == INTEGER) INT(r) = INT(a) % INT(b); else INT(r) = 0; }