#include "buttons.h" #include "dogs.h" static int values[16]; void g2048_init() { for (int i = 0; i < 16; i++) values[i] = 0; } int g2048_loop() { if ((button_state & BUTTON_JOYUP) == BUTTON_JOYUP) { for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { if (values[4 * y + x] != 0) continue; } } for (int y = 3; y > 0; y--) { for (int x = 0; x < 4; x++) { if (values[4 * y + x] != 0) { if (values[4 * (y - 1) + x] == 0) values[4 * (y - 1) + x] = values[4 * y + x], values[4 * y + x] = 0; else if (values[4 * (y - 1) + x] == values[4 * y + x]) values[4 * (y - 1) + x]++, values[4 * y + x] = 0; } } } for (int i = 15; i >= 0; i--) { if (values[i] == 0) { values[i] = 1; break; } } } else if ((button_state & BUTTON_JOYDOWN) == BUTTON_JOYDOWN) { for (int y = 0; y < 3; y++) { for (int x = 0; x < 4; x++) { if (values[4 * y + x] != 0) { if (values[4 * (y + 1) + x] == 0) values[4 * (y + 1) + x] = values[4 * y + x], values[4 * y + x] = 0; else if (values[4 * (y + 1) + x] == values[4 * y + x]) values[4 * (y + 1) + x]++, values[4 * y + x] = 0; } } } for (int i = 15; i >= 0; i--) { if (values[i] == 0) { values[i] = 1; break; } } } else if ((button_state & BUTTON_JOYLEFT) == BUTTON_JOYLEFT) { for (int x = 3; x > 0; x--) { for (int y = 0; y < 4; y++) { if (values[4 * y + x] != 0) { if (values[4 * y + x - 1] == 0) values[4 * y + x - 1] = values[4 * y + x], values[4 * y + x] = 0; else if (values[4 * y + x - 1] == values[4 * y + x]) values[4 * y + x - 1]++, values[4 * y + x] = 0; } } } for (int i = 15; i >= 0; i--) { if (values[i] == 0) { values[i] = 1; break; } } } else if ((button_state & BUTTON_JOYRIGHT) == BUTTON_JOYRIGHT) { for (int x = 0; x < 3; x++) { for (int y = 0; y < 4; y++) { if (values[4 * y + x] != 0) { if (values[4 * y + x + 1] == 0) values[4 * y + x + 1] = values[4 * y + x], values[4 * y + x] = 0; else if (values[4 * y + x + 1] == values[4 * y + x]) values[4 * y + x + 1]++, values[4 * y + x] = 0; } } } for (int i = 15; i >= 0; i--) { if (values[i] == 0) { values[i] = 1; break; } } } dogs_clear(); for (int i = 0; i < 16; i++) { if (values[i] != 0) draw_number(31 + 10 * (i % 4), 12 + 10 * (3 - (i / 4)), values[i]); } dogs_flush(); return 500; }