/****************************************************************************** * @file basic_math_functions_f16.h * @brief Public header file for CMSIS DSP Library * @version V1.10.0 * @date 08 July 2021 * Target Processor: Cortex-M and Cortex-A cores ******************************************************************************/ /* * Copyright (c) 2010-2020 Arm Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _BASIC_MATH_FUNCTIONS_F16_H_ #define _BASIC_MATH_FUNCTIONS_F16_H_ #ifdef __cplusplus extern "C" { #endif #include "arm_math_types_f16.h" #include "arm_math_memory.h" #include "dsp/none.h" #include "dsp/utils.h" #if defined(ARM_FLOAT16_SUPPORTED) /** * @brief Floating-point vector addition. * @param[in] pSrcA points to the first input vector * @param[in] pSrcB points to the second input vector * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in each vector */ void arm_add_f16( const float16_t * pSrcA, const float16_t * pSrcB, float16_t * pDst, uint32_t blockSize); /** * @brief Floating-point vector subtraction. * @param[in] pSrcA points to the first input vector * @param[in] pSrcB points to the second input vector * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in each vector */ void arm_sub_f16( const float16_t * pSrcA, const float16_t * pSrcB, float16_t * pDst, uint32_t blockSize); /** * @brief Multiplies a floating-point vector by a scalar. * @param[in] pSrc points to the input vector * @param[in] scale scale factor to be applied * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in the vector */ void arm_scale_f16( const float16_t * pSrc, float16_t scale, float16_t * pDst, uint32_t blockSize); /** * @brief Floating-point vector absolute value. * @param[in] pSrc points to the input buffer * @param[out] pDst points to the output buffer * @param[in] blockSize number of samples in each vector */ void arm_abs_f16( const float16_t * pSrc, float16_t * pDst, uint32_t blockSize); /** * @brief Adds a constant offset to a floating-point vector. * @param[in] pSrc points to the input vector * @param[in] offset is the offset to be added * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in the vector */ void arm_offset_f16( const float16_t * pSrc, float16_t offset, float16_t * pDst, uint32_t blockSize); /** * @brief Dot product of floating-point vectors. * @param[in] pSrcA points to the first input vector * @param[in] pSrcB points to the second input vector * @param[in] blockSize number of samples in each vector * @param[out] result output result returned here */ void arm_dot_prod_f16( const float16_t * pSrcA, const float16_t * pSrcB, uint32_t blockSize, float16_t * result); /** * @brief Floating-point vector multiplication. * @param[in] pSrcA points to the first input vector * @param[in] pSrcB points to the second input vector * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in each vector */ void arm_mult_f16( const float16_t * pSrcA, const float16_t * pSrcB, float16_t * pDst, uint32_t blockSize); /** * @brief Negates the elements of a floating-point vector. * @param[in] pSrc points to the input vector * @param[out] pDst points to the output vector * @param[in] blockSize number of samples in the vector */ void arm_negate_f16( const float16_t * pSrc, float16_t * pDst, uint32_t blockSize); /** @brief Elementwise floating-point clipping @param[in] pSrc points to input values @param[out] pDst points to output clipped values @param[in] low lower bound @param[in] high higher bound @param[in] numSamples number of samples to clip @return none */ void arm_clip_f16(const float16_t * pSrc, float16_t * pDst, float16_t low, float16_t high, uint32_t numSamples); #endif /* defined(ARM_FLOAT16_SUPPORTED)*/ #ifdef __cplusplus } #endif #endif /* ifndef _BASIC_MATH_FUNCTIONS_F16_H_ */