Add 'aweight.h'
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/**
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* aweight.h - Efficient A-weighting algorithm
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* Copyright (C) 2024 Clyne Sullivan <clyne@bitgloo.com>
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option) any
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* later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AWEIGHT_H
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#define AWEIGHT_H
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/**
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* Applies A-weighting to the given audio sample.
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* @param in_div4 The audio sample divided by four
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* @return The filtered (A-weighted) sample
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*/
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inline float process(float in_div4)
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{
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static float z1 = 0, z2 = 0, z3 = 0, z5 = 0;
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float out1 = in_div4 + z1;
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z1 = 1.062f * out1 + z2;
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z2 = -0.14f * out1 - in_div4;
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float out2 = out1 + z3;
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z3 = out1;
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float out3 = out2 + z5;
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z5 = 0.985f * out3 - out2;
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return out3;
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}
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#endif // AWEIGHT_H
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