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authorAlec Thomas <alec@swapoff.org>2014-05-05 12:59:28 -0400
committerAlec Thomas <alec@swapoff.org>2014-05-05 12:59:28 -0400
commit60497ad23b6abb01e76693c39ce079a0d0df5b3b (patch)
tree4c48d0f0d96a54fc5e6407c120d743f728cae593
parent792609b7e3ce32d18e1415a4408bc1757a91cdc3 (diff)
1.0.0alpha1 release.
-rw-r--r--CMakeLists.txt6
-rw-r--r--README.md5
2 files changed, 5 insertions, 6 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b56ab3b..bd59722 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,8 +1,8 @@
cmake_minimum_required(VERSION 2.8)
-set(ENTITYX_MAJOR_VERSION 0)
-set(ENTITYX_MINOR_VERSION 8)
-set(ENTITYX_PATCH_VERSION 1)
+set(ENTITYX_MAJOR_VERSION 1)
+set(ENTITYX_MINOR_VERSION 0)
+set(ENTITYX_PATCH_VERSION 0alpha1)
set(ENTITYX_VERSION ${ENTITYX_MAJOR_VERSION}.${ENTITYX_MINOR_VERSION}.${ENTITYX_PATCH_VERSION})
diff --git a/README.md b/README.md
index a9a0792..4d57fc2 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
-# EntityX - A fast, type-safe C++ Entity Component System
+# EntityX - A fast, type-safe C++ Entity Component System [![Build Status](https://travis-ci.org/alecthomas/entityx.png)](https://travis-ci.org/alecthomas/entityx)
-[![Build Status](https://travis-ci.org/alecthomas/entityx.png)](https://travis-ci.org/alecthomas/entityx)
+***NOTE: The current version 1.0.0alpha1 breaks backwards compataibility. See the [change log](CHANGES.md) for details.***
Entity Component Systems (ECS) are a form of decomposition that completely decouples entity logic and data from the entity "objects" themselves. The [Evolve your Hierarchy](http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/) article provides a solid overview of EC systems and why you should use them.
@@ -24,7 +24,6 @@ EntityX now has a mailing list! Send a mail to [entityx@librelist.com](mailto:en
You can also contact me directly via [email](mailto:alec@swapoff.org) or [Twitter](https://twitter.com/alecthomas).
-
## Recent Notable Changes
- 2014-03-02 - (1.0.0alpha1) Switch to using cache friendly component storage (big breaking change). Also eradicated use of `std::shared_ptr` for components.