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authoradtennant <alex@adtennant.co.uk>2019-01-20 17:43:16 +0000
committerAlec Thomas <alec@swapoff.org>2019-01-21 09:43:12 +1100
commit8262569ed32a0c3a21321967cd61e6be8a6a90fb (patch)
tree992decaec50dacb413efb82c43de704da9eee791
parentf986e45fe195fed695def1854a680e30ae03b3b6 (diff)
Updated README.md
-rw-r--r--README.md16
1 files changed, 4 insertions, 12 deletions
diff --git a/README.md b/README.md
index 4493dc6..92dd3b6 100644
--- a/README.md
+++ b/README.md
@@ -348,6 +348,10 @@ while (true) {
pacman -S entityx
+### OSX
+
+ brew install entityx
+
### Windows
Build it manually.
@@ -370,18 +374,6 @@ Requirements:
C++11 support is quite...raw. To make life more interesting, C++ support really means two things: language features supported by the compiler, and library features. EntityX tries to support the most common options, including the default C++ library for the compiler/platform, and libstdc++.
-### Installing on OSX Mountain Lion
-
-On OSX you must use Clang as the GCC version is practically prehistoric.
-
-I use Homebrew, and the following works for me:
-
-For libstdc++:
-
-```bash
-cmake -DENTITYX_BUILD_SHARED=0 -DENTITYX_BUILD_TESTING=1 ..
-```
-
### Installing on Ubuntu 12.04
On Ubuntu LTS (12.04, Precise) you will need to add some PPAs to get either clang-3.1 or gcc-4.7. Respective versions prior to these do not work.