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authorAlec Thomas <alec@swapoff.org>2015-07-05 18:31:47 -0400
committerAlec Thomas <alec@swapoff.org>2015-07-05 18:31:47 -0400
commit243bee5ae16d33ba24d4247ec399df750aa07699 (patch)
tree8ec765d63aa0ce0e8ff4aa71ca38cc0f7d4efb23 /README.md
parentc0b74eec4babc5f3e991e2027afd004324da4a26 (diff)
Document requirement for VS2015.
Fixes #105.
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EntityX has the following build and runtime requirements:
-- A C++ compiler that supports a basic set of C++11 features (ie. Clang >= 3.1, GCC >= 4.7, and Visual C++.
-- For Visual C++ support you will need at least [Visual Studio 2013](http://www.microsoft.com/en-ca/download/details.aspx?id=40787) with [Update 1](http://www.microsoft.com/en-us/download/details.aspx?id=41650) and [Update 2 CTP](http://www.microsoft.com/en-us/download/details.aspx?id=41699) installed.
+- A C++ compiler that supports a basic set of C++11 features (ie. Clang >= 3.1, GCC >= 4.7, and Visual Studio 2015).
+- For Visual C++ support you will need at least [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/visual-studio-2015-downloads-vs.aspx).
- [CMake](http://cmake.org/)
### C++11 compiler and library support